/* * Copyright (c) 2002-2008 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import org.lwjgl.util.generator.*; import org.lwjgl.util.generator.Alternate; import org.lwjgl.util.generator.opengl.GLenum; import org.lwjgl.util.generator.opengl.GLreturn; import org.lwjgl.util.generator.opengl.GLsizei; import org.lwjgl.util.generator.opengl.GLuint; import java.nio.*; public interface NV_fence { int GL_ALL_COMPLETED_NV = 0x84F2; int GL_FENCE_STATUS_NV = 0x84F3; int GL_FENCE_CONDITION_NV = 0x84F4; void glGenFencesNV(@AutoSize("piFences") @GLsizei int n, @OutParameter @GLuint IntBuffer piFences); @Alternate("glGenFencesNV") @GLreturn("piFences") void glGenFencesNV2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer piFences); void glDeleteFencesNV(@AutoSize("piFences") @GLsizei int n, @Const @GLuint IntBuffer piFences); @Alternate("glDeleteFencesNV") void glDeleteFencesNV(@Constant("1") @GLsizei int n, @Const @GLuint @Constant(value = "APIUtil.getInt(caps, fence)", keepParam = true) int fence); void glSetFenceNV(@GLuint int fence, @GLenum int condition); boolean glTestFenceNV(@GLuint int fence); void glFinishFenceNV(@GLuint int fence); boolean glIsFenceNV(@GLuint int fence); void glGetFenceivNV(@GLuint int fence, @GLenum int pname, @OutParameter @Check("4") IntBuffer piParams); }