/* * Copyright (c) 2002-2008 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import org.lwjgl.util.generator.*; import org.lwjgl.util.generator.Alternate; import org.lwjgl.util.generator.opengl.*; import java.nio.Buffer; import java.nio.ByteBuffer; import java.nio.IntBuffer; @Extension(postfix = "ARB", isFinal = false) public interface ARB_buffer_object { /** Accepted by the <usage> parameter of BufferDataARB: */ int GL_STREAM_DRAW_ARB = 0x88E0; int GL_STREAM_READ_ARB = 0x88E1; int GL_STREAM_COPY_ARB = 0x88E2; int GL_STATIC_DRAW_ARB = 0x88E4; int GL_STATIC_READ_ARB = 0x88E5; int GL_STATIC_COPY_ARB = 0x88E6; int GL_DYNAMIC_DRAW_ARB = 0x88E8; int GL_DYNAMIC_READ_ARB = 0x88E9; int GL_DYNAMIC_COPY_ARB = 0x88EA; /** Accepted by the <access> parameter of MapBufferARB: */ int GL_READ_ONLY_ARB = 0x88B8; int GL_WRITE_ONLY_ARB = 0x88B9; int GL_READ_WRITE_ARB = 0x88BA; /** Accepted by the <pname> parameter of GetBufferParameterivARB: */ int GL_BUFFER_SIZE_ARB = 0x8764; int GL_BUFFER_USAGE_ARB = 0x8765; int GL_BUFFER_ACCESS_ARB = 0x88BB; int GL_BUFFER_MAPPED_ARB = 0x88BC; int GL_BUFFER_MAP_POINTER_ARB = 0x88BD; @Code(" StateTracker.bindBuffer(caps, target, buffer);") void glBindBufferARB(@GLenum int target, @GLuint int buffer); void glDeleteBuffersARB(@AutoSize("buffers") @GLsizei int n, @Const @GLuint IntBuffer buffers); @Alternate("glDeleteBuffersARB") void glDeleteBuffersARB(@Constant("1") @GLsizei int n, @Constant(value = "APIUtil.getInt(caps, buffer)", keepParam = true) int buffer); void glGenBuffersARB(@AutoSize("buffers") @GLsizei int n, @OutParameter @GLuint IntBuffer buffers); @Alternate("glGenBuffersARB") @GLreturn("buffers") void glGenBuffersARB2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer buffers); boolean glIsBufferARB(@GLuint int buffer); @GenerateAutos void glBufferDataARB(@GLenum int target, @AutoSize("data") @GLsizeiptrARB long size, @Check @Const @GLbyte @GLshort @GLint @GLfloat @GLdouble Buffer data, @GLenum int usage); void glBufferSubDataARB(@GLenum int target, @GLintptrARB long offset, @AutoSize("data") @GLsizeiptrARB long size, @Check @Const @GLbyte @GLshort @GLint @GLfloat @GLdouble Buffer data); void glGetBufferSubDataARB(@GLenum int target, @GLintptrARB long offset, @AutoSize("data") @GLsizeiptrARB long size, @OutParameter @Check @GLbyte @GLshort @GLint @GLfloat @GLdouble Buffer data); /** * glMapBufferARB maps a GL buffer object to a ByteBuffer. The old_buffer argument can be null, * in which case a new ByteBuffer will be created, pointing to the returned memory. If old_buffer is non-null, * it will be returned if it points to the same mapped memory and has the same capacity as the buffer object, * otherwise a new ByteBuffer is created. That way, an application will normally use glMapBufferARB like this: * <p/> * ByteBuffer mapped_buffer; mapped_buffer = glMapBufferARB(..., ..., null); ... // Another map on the same buffer mapped_buffer = glMapBufferARB(..., ..., mapped_buffer); * <p/> * Only ByteBuffers returned from this method are to be passed as the old_buffer argument. User-created ByteBuffers cannot be reused. * <p/> * The version of this method without an explicit length argument calls glGetBufferParameterARB internally to * retrieve the current buffer object size, which may cause a pipeline flush and reduce application performance. * <p/> * The version of this method with an explicit length argument is a fast alternative to the one without. No GL call * is made to retrieve the buffer object size, so the user is responsible for tracking and using the appropriate length.<br> * Security warning: The length argument should match the buffer object size. Reading from or writing to outside * the memory region that corresponds to the mapped buffer object will cause native crashes. * * @param length the length of the mapped memory in bytes. * @param old_buffer A ByteBuffer. If this argument points to the same address and has the same capacity as the new mapping, it will be returned and no new buffer will be created. * * @return A ByteBuffer representing the mapped buffer memory. */ @CachedResult @GLvoid @AutoSize("glGetBufferParameteriARB(target, GL_BUFFER_SIZE_ARB)") ByteBuffer glMapBufferARB(@GLenum int target, @GLenum int access); boolean glUnmapBufferARB(@GLenum int target); @StripPostfix("params") void glGetBufferParameterivARB(@GLenum int target, @GLenum int pname, @OutParameter @Check("4") IntBuffer params); /** @deprecated Will be removed in 3.0. Use {@link #glGetBufferParameteriARB} instead. */ @Alternate("glGetBufferParameterivARB") @GLreturn("params") @StripPostfix("params") @Reuse(value = "ARBBufferObject", method = "glGetBufferParameteriARB") @Deprecated void glGetBufferParameterivARB2(@GLenum int target, @GLenum int pname, @OutParameter IntBuffer params); @Alternate("glGetBufferParameterivARB") @GLreturn("params") @StripPostfix(value = "params", hasPostfix = false) void glGetBufferParameterivARB3(@GLenum int target, @GLenum int pname, @OutParameter IntBuffer params); @StripPostfix("pointer") @AutoSize("glGetBufferParameteriARB(target, GL_BUFFER_SIZE_ARB)") void glGetBufferPointervARB(@GLenum int target, @GLenum int pname, @Result @GLvoid ByteBuffer pointer); }