/* * Copyright (c) 2002-2008 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import org.lwjgl.util.generator.*; import org.lwjgl.util.generator.opengl.*; import java.nio.Buffer; public interface EXT_secondary_color { int GL_COLOR_SUM_EXT = 0x8458; int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459; int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A; int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B; int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C; int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D; int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E; void glSecondaryColor3bEXT(byte red, byte green, byte blue); void glSecondaryColor3fEXT(float red, float green, float blue); void glSecondaryColor3dEXT(double red, double green, double blue); void glSecondaryColor3ubEXT(@GLubyte byte red, @GLubyte byte green, @GLubyte byte blue); void glSecondaryColorPointerEXT(int size, @AutoType("pPointer") @GLenum int type, @GLsizei int stride, @CachedReference @BufferObject(BufferKind.ArrayVBO) @Check @Const @GLbyte @GLubyte @GLfloat @GLdouble Buffer pPointer); }