/*
* Copyright (c) 2002-2011 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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package org.lwjgl.opengl;
import org.lwjgl.util.generator.*;
import org.lwjgl.util.generator.opengl.GLenum;
import org.lwjgl.util.generator.opengl.GLreturn;
import org.lwjgl.util.generator.opengl.GLuint;
import java.nio.IntBuffer;
@Extension(postfix = "")
public interface ARB_shader_atomic_counters {
/** Accepted by the <target> parameter of BindBufferBase and BindBufferRange: */
int GL_ATOMIC_COUNTER_BUFFER = 0x92C0;
/**
* Accepted by the <pname> parameter of GetBooleani_v, GetIntegeri_v,
* GetFloati_v, GetDoublei_v, GetInteger64i_v, GetBooleanv, GetIntegerv,
* GetInteger64v, GetFloatv, GetDoublev, and GetActiveAtomicCounterBufferiv:
*/
int GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1;
/** Accepted by the <pname> parameter of GetIntegeri_64v: */
int GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2,
GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3;
/** Accepted by the <pname> parameter of GetActiveAtomicCounterBufferiv: */
int GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4,
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5,
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6,
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7,
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8,
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9,
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA,
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB;
/**
* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
* GetInteger64v, GetFloatv, and GetDoublev:
*/
int GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC,
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD,
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE,
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF,
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0,
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1,
GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2,
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3,
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4,
GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5,
GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6,
GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7,
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8,
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC;
/** Accepted by the <pname> parameter of GetProgramiv: */
int GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9;
/** Accepted by the <pname> parameter of GetActiveUniformsiv: */
int GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA;
/** Returned in <params> by GetActiveUniform and GetActiveUniformsiv: */
int GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB;
@StripPostfix("params")
@Reuse("GL42")
void glGetActiveAtomicCounterBufferiv(@GLuint int program, @GLuint int bufferIndex, @GLenum int pname, @Check("1") @OutParameter IntBuffer params);
@Alternate("glGetActiveAtomicCounterBufferiv")
@StripPostfix("params")
@GLreturn("params")
@Reuse("GL42")
void glGetActiveAtomicCounterBufferiv2(@GLuint int program, @GLuint int bufferIndex, @GLenum int pname, @OutParameter IntBuffer params);
}