/* * Copyright (c) 2002-2011 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import org.lwjgl.util.generator.Reuse; import org.lwjgl.util.generator.opengl.GLbitfield; import org.lwjgl.util.generator.opengl.GLenum; import org.lwjgl.util.generator.opengl.GLuint; public interface ARB_shader_image_load_store { /** * Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, * GetFloatv, GetDoublev, and GetInteger64v: */ int GL_MAX_IMAGE_UNITS = 0x8F38, GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39, GL_MAX_IMAGE_SAMPLES = 0x906D, GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA, GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB, GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC, GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD, GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE, GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF; /** Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v: */ int GL_IMAGE_BINDING_NAME = 0x8F3A, GL_IMAGE_BINDING_LEVEL = 0x8F3B, GL_IMAGE_BINDING_LAYERED = 0x8F3C, GL_IMAGE_BINDING_LAYER = 0x8F3D, GL_IMAGE_BINDING_ACCESS = 0x8F3E, GL_IMAGE_BINDING_FORMAT = 0x906E; /** Accepted by the <barriers> parameter of MemoryBarrier: */ int GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001, GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002, GL_UNIFORM_BARRIER_BIT = 0x00000004, GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020, GL_COMMAND_BARRIER_BIT = 0x00000040, GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080, GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100, GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200, GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400, GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800, GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000, GL_ALL_BARRIER_BITS = 0xFFFFFFFF; /** Returned by the <type> parameter of GetActiveUniform: */ int GL_IMAGE_1D = 0x904C, GL_IMAGE_2D = 0x904D, GL_IMAGE_3D = 0x904E, GL_IMAGE_2D_RECT = 0x904F, GL_IMAGE_CUBE = 0x9050, GL_IMAGE_BUFFER = 0x9051, GL_IMAGE_1D_ARRAY = 0x9052, GL_IMAGE_2D_ARRAY = 0x9053, GL_IMAGE_CUBE_MAP_ARRAY = 0x9054, GL_IMAGE_2D_MULTISAMPLE = 0x9055, GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056, GL_INT_IMAGE_1D = 0x9057, GL_INT_IMAGE_2D = 0x9058, GL_INT_IMAGE_3D = 0x9059, GL_INT_IMAGE_2D_RECT = 0x905A, GL_INT_IMAGE_CUBE = 0x905B, GL_INT_IMAGE_BUFFER = 0x905C, GL_INT_IMAGE_1D_ARRAY = 0x905D, GL_INT_IMAGE_2D_ARRAY = 0x905E, GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F, GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060, GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061, GL_UNSIGNED_INT_IMAGE_1D = 0x9062, GL_UNSIGNED_INT_IMAGE_2D = 0x9063, GL_UNSIGNED_INT_IMAGE_3D = 0x9064, GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065, GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066, GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067, GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068, GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C; /** * Accepted by the <value> parameter of GetTexParameteriv, GetTexParameterfv, * GetTexParameterIiv, and GetTexParameterIuiv: */ int GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7; /** * Returned in the <data> parameter of GetTexParameteriv, GetTexParameterfv, * GetTexParameterIiv, and GetTexParameterIuiv when <value> is * IMAGE_FORMAT_COMPATIBILITY_TYPE: */ int GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8, IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9; @Reuse("GL42") void glBindImageTexture(@GLuint int unit, @GLuint int texture, int level, boolean layered, int layer, @GLenum int access, @GLenum int format); @Reuse("GL42") void glMemoryBarrier(@GLbitfield int barriers); }