/* * Copyright (c) 2002-2008 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import static org.lwjgl.opengl.GL11.*; class ReferencesStack { private References[] references_stack; private int stack_pos; public References getReferences() { return references_stack[stack_pos]; } public void pushState() { int pos = ++stack_pos; if (pos == references_stack.length) { growStack(); } references_stack[pos].copy(references_stack[pos - 1], GL_ALL_CLIENT_ATTRIB_BITS); } public References popState(int mask) { References result = references_stack[stack_pos--]; references_stack[stack_pos].copy(result, ~mask); result.clear(); return result; } private void growStack() { References[] new_references_stack = new References[references_stack.length + 1]; System.arraycopy(references_stack, 0, new_references_stack, 0, references_stack.length); references_stack = new_references_stack; references_stack[references_stack.length - 1] = new References(GLContext.getCapabilities()); } ReferencesStack() { ContextCapabilities caps = GLContext.getCapabilities(); references_stack = new References[1]; stack_pos = 0; for (int i = 0; i < references_stack.length; i++) references_stack[i] = new References(caps); } }