/* * Copyright (c) 2002-2008 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.test.applet; import org.lwjgl.LWJGLException; import org.lwjgl.input.Keyboard; import org.lwjgl.input.Mouse; import org.lwjgl.opengl.AWTGLCanvas; import static org.lwjgl.opengl.GL11.*; public class OpenGL extends AWTGLCanvas implements Test { float angle; float x; float y; public OpenGL() throws LWJGLException { } public void initGL() { glMatrixMode(GL_PROJECTION_MATRIX); glLoadIdentity(); glOrtho(0, 640, 0, 480, 1, -1); x = 320; y = 240; glMatrixMode(GL_MODELVIEW_MATRIX); setVSyncEnabled(true); } public void paintGL() { glClear(GL_COLOR_BUFFER_BIT); glPushMatrix(); glTranslatef(x, y, 0.0f); glRotatef(angle, 0, 0, 1.0f); glBegin(GL_QUADS); glVertex2i(-50, -50); glVertex2i(50, -50); glVertex2i(50, 50); glVertex2i(-50, 50); glEnd(); glPopMatrix(); angle += 1; if (Mouse.isCreated()) { Mouse.poll(); while (Mouse.next()) { x += Mouse.getEventDX(); y += Mouse.getEventDY(); } } if (Keyboard.isCreated()) { Keyboard.poll(); } while (Keyboard.isCreated() && Keyboard.next()) { if (Keyboard.getEventKey() != Keyboard.KEY_NONE) { String key_name = Keyboard.getKeyName(Keyboard.getEventKey()); if (Keyboard.getEventKeyState()) { switch (Keyboard.getEventKey()) { case Keyboard.KEY_G: Mouse.setGrabbed(!Mouse.isGrabbed()); break; default: break; } System.out.println("Pressed: " + key_name); } else System.out.println("Released: " + key_name); } if (Keyboard.getEventCharacter() != Keyboard.CHAR_NONE) System.out.println("Typed: " + Keyboard.getEventCharacter()); } if (Keyboard.isCreated()) { if (Keyboard.isKeyDown(Keyboard.KEY_UP)) y += 5; else if (Keyboard.isKeyDown(Keyboard.KEY_DOWN)) y -= 5; if (Keyboard.isKeyDown(Keyboard.KEY_LEFT)) x -= 5; else if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) x += 5; } try { swapBuffers(); if (isVisible()) { Thread.yield(); // Helps input responsiveness on linux repaint(); } } catch (Exception e) {/*OK*/ } } public void start() { } public void stop() { } }