/* * Copyright (c) 2002-2008 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import org.lwjgl.util.generator.*; import org.lwjgl.util.generator.opengl.*; import java.nio.*; public interface ARB_vertex_program extends ARB_program { /** * Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, by the * <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev, * and by the <target> parameter of ProgramStringARB, BindProgramARB, * ProgramEnvParameter4[df][v]ARB, ProgramLocalParameter4[df][v]ARB, * GetProgramEnvParameter[df]vARB, GetProgramLocalParameter[df]vARB, * GetProgramivARB, and GetProgramStringARB. */ int GL_VERTEX_PROGRAM_ARB = 0x8620; /** * Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, and by * the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and * GetDoublev: */ int GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642; int GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643; int GL_COLOR_SUM_ARB = 0x8458; /** Accepted by the <pname> parameter of GetVertexAttrib[dfi]vARB: */ int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622; int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623; int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624; int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625; int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A; int GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626; /** Accepted by the <pname> parameter of GetVertexAttribPointervARB: */ int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645; /** Accepted by the <pname> parameter of GetProgramivARB: */ int GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0; int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1; int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2; int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3; /** * Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, * GetFloatv, and GetDoublev: */ int GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869; @Reuse("ARBVertexShader") @NoErrorCheck void glVertexAttrib1sARB(@GLuint int index, short x); @Reuse("ARBVertexShader") @NoErrorCheck void glVertexAttrib1fARB(@GLuint int index, float x); @Reuse("ARBVertexShader") @NoErrorCheck void glVertexAttrib1dARB(@GLuint int index, double x); @Reuse("ARBVertexShader") @NoErrorCheck void glVertexAttrib2sARB(@GLuint int index, short x, short y); @Reuse("ARBVertexShader") @NoErrorCheck void glVertexAttrib2fARB(@GLuint int index, float x, float y); @Reuse("ARBVertexShader") @NoErrorCheck void glVertexAttrib2dARB(@GLuint int index, double x, double y); @Reuse("ARBVertexShader") @NoErrorCheck void glVertexAttrib3sARB(@GLuint int index, short x, short y, short z); @Reuse("ARBVertexShader") @NoErrorCheck void glVertexAttrib3fARB(@GLuint int index, float x, float y, float z); @Reuse("ARBVertexShader") @NoErrorCheck void glVertexAttrib3dARB(@GLuint int index, double x, double y, double z); @Reuse("ARBVertexShader") @NoErrorCheck void glVertexAttrib4sARB(@GLuint int index, short x, short y, short z, short w); @Reuse("ARBVertexShader") @NoErrorCheck void glVertexAttrib4fARB(@GLuint int index, float x, float y, float z, float w); @Reuse("ARBVertexShader") @NoErrorCheck void glVertexAttrib4dARB(@GLuint int index, double x, double y, double z, double w); @Reuse("ARBVertexShader") @NoErrorCheck void glVertexAttrib4NubARB(@GLuint int index, @GLubyte byte x, @GLubyte byte y, @GLubyte byte z, @GLubyte byte w); @Reuse("ARBVertexShader") void glVertexAttribPointerARB(@GLuint int index, int size, @AutoType("buffer") @GLenum int type, boolean normalized, @GLsizei int stride, @CachedReference(index = "index", name = "glVertexAttribPointer_buffer") @BufferObject(BufferKind.ArrayVBO) @Check @Const @GLbyte @GLubyte @GLshort @GLushort @GLint @GLuint @GLfloat @GLdouble Buffer buffer); @Reuse("ARBVertexShader") void glEnableVertexAttribArrayARB(@GLuint int index); @Reuse("ARBVertexShader") void glDisableVertexAttribArrayARB(@GLuint int index); @Reuse("ARBVertexShader") @StripPostfix("params") void glGetVertexAttribfvARB(@GLuint int index, @GLenum int pname, @OutParameter @Check("4") FloatBuffer params); @Reuse("ARBVertexShader") @StripPostfix("params") void glGetVertexAttribdvARB(@GLuint int index, @GLenum int pname, @OutParameter @Check("4") DoubleBuffer params); @Reuse("ARBVertexShader") @StripPostfix("params") void glGetVertexAttribivARB(@GLuint int index, @GLenum int pname, @OutParameter @Check("4") IntBuffer params); @Reuse("ARBVertexShader") @StripPostfix("result") void glGetVertexAttribPointervARB(@GLuint int index, @GLenum int pname, @Result @GLvoid ByteBuffer result); }