/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.views.chest; import com.jcwhatever.nucleus.utils.PreCon; import com.jcwhatever.nucleus.utils.Utils; import com.jcwhatever.nucleus.utils.items.ItemStackMatcher; import com.jcwhatever.nucleus.views.View; import com.jcwhatever.nucleus.views.ViewCloseReason; import com.jcwhatever.nucleus.views.ViewOpenReason; import org.bukkit.event.inventory.InventoryType; import org.bukkit.inventory.Inventory; import org.bukkit.inventory.InventoryView; import org.bukkit.plugin.Plugin; import javax.annotation.Nullable; /** * An abstract implementation of a chest inventory view. */ public abstract class ChestView extends View { public static final int MAX_SLOTS = 6 * 9; public static final int ROW_SIZE = 9; private Inventory _inventory; private InventoryView _inventoryView; private ItemStackMatcher _matcher; /** * Constructor. * * @param plugin The owning plugin. * @param comparer The item stack comparer. */ protected ChestView(Plugin plugin, @Nullable ItemStackMatcher comparer) { this(plugin, null, comparer); } /** * Constructor. * * @param plugin The owning plugin. * @param inventory The inventory. * @param comparer The item stack comparer. */ protected ChestView(Plugin plugin, @Nullable Inventory inventory, @Nullable ItemStackMatcher comparer) { super(plugin); _inventory = inventory; _matcher = comparer; if (_matcher == null) _matcher = ItemStackMatcher.getDefault(); } /** * Get the inventory view title. */ public abstract String getTitle(); /** * Get the views {@link ItemStackMatcher}. */ public ItemStackMatcher getItemStackMatcher() { return _matcher; } @Override public InventoryType getInventoryType() { return InventoryType.CHEST; } @Nullable @Override public InventoryView getInventoryView() { return _inventoryView; } @Override @Nullable public Inventory getInventory() { return _inventory; } @Override protected final boolean openView(ViewOpenReason reason) { ChestEventListener.register(this); if (!onPreShow(reason)) return false; if (_inventory == null) _inventory = createInventory(); if (_inventory.getType() != getInventoryType()) throw new RuntimeException("Incorrect inventory type."); _inventoryView = getPlayer().openInventory( Utils.unwrap(_inventory, Inventory.class)); onShow(reason); return true; } @Override protected void onClose(ViewCloseReason reason) { PreCon.notNull(reason); if (reason != ViewCloseReason.REFRESH) { ChestEventListener.unregister(this); } } @Override protected void onDispose() { ChestEventListener.unregister(this); } /** * Invoked when the view is being opened but before the inventory * is created. * * @param reason The reason the view is being opened. * * @return True to allow showing the view. */ protected boolean onPreShow(ViewOpenReason reason) { return true; } /** * Invoked after the view is opened. * * @param reason The view open reason. */ protected abstract void onShow(ViewOpenReason reason); /** * Invoked to get an {@link org.bukkit.inventory.Inventory} instance used to * open an inventory view to the player. Only invoked if the * {@link org.bukkit.inventory.Inventory} is not set in the constructor. */ protected abstract Inventory createInventory(); /** * Invoked when an item is placed in an chest slot. */ protected abstract ChestEventAction onItemsPlaced (ChestEventInfo eventInfo); /** * Invoked when an item is picked up from an chest slot. */ protected abstract ChestEventAction onItemsPickup (ChestEventInfo eventInfo); /** * Invoked when an item is dropped outside the chest view. */ protected abstract ChestEventAction onItemsDropped (ChestEventInfo eventInfo); }