/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.managed.teleport; import org.bukkit.entity.Entity; import org.bukkit.entity.Player; import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause; import java.util.Collection; /** * Interface to provide information about a teleport. */ public interface ITeleportInfo { /** * Determine if the teleport requires multiple ticks to complete. */ boolean isMultiTick(); /** * Get the teleport cause. */ TeleportCause getCause(); /** * Get the teleport mode used. */ TeleportMode getMode(); /** * Get the entity that was teleported. */ Entity getEntity(); /** * Get a list of all players that are teleported. */ Collection<Player> getPlayers(); /** * Add all players that are teleported to the specified output collection. * * @param output The output collection. * * @return The output collection. */ <T extends Collection<Player>> T getPlayers(T output); /** * Get all entities that are teleported as part of a mount (passenger/vehicle) relationship. */ Collection<Entity> getMounts(); /** * Add all entities that are teleported as part of a mount (passenger/vehicle) relationship * to the specified output collection. * * @param output The output collection. * * @return The output collection. */ <T extends Collection<Entity>> T getMounts(T output); /** * Get all entities that are teleported because they were leashed to a teleported entity. */ Collection<ITeleportLeashPair> getLeashed(); /** * Add all entities that are teleported because they were leashed to a teleported entity * to the specified output collection. * * @param output The output collection. * * @return The output collection. */ <T extends Collection<ITeleportLeashPair>> T getLeashed(T output); /** * Get all entities teleported. */ Collection<Entity> getTeleports(); /** * Add all entities teleported to the specified output collection. * * @param output The output collection. * * @return The output collection. */ <T extends Collection<Entity>> T getTeleports(T output); /** * Get entities that were part of a mount but not teleported. */ Collection<Entity> getRejectedMounts(); /** * Add entities to the specified output collection that were part of a mount but not * teleported. * * @param output The output collection. * * @return The output collection. */ <T extends Collection<Entity>> T getRejectedMounts(T output); /** * Get entities that were leashed but not teleported. */ Collection<ITeleportLeashPair> getRejectedLeashed(); /** * Add entities to the specified output collection that were leashed but not teleported. * * @param output The output collection. * * @return The output collection. */ <T extends Collection<ITeleportLeashPair>> T getRejectedLeashed(T output); /** * Get all rejected entities. */ Collection<Entity> getRejected(); /** * Add all rejected entities to the specified output collection. * * @param output The output collection. * * @return The output collection. */ <T extends Collection<Entity>> T getRejected(T output); /** * Get all entities processed. */ Collection<Entity> getAll(); /** * Add all entities processed to the specified output collection. * * @param output The output collection. * * @return The output collection. */ <T extends Collection<Entity>> T getAll(T output); }