/*
* This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT).
*
* Copyright (c) JCThePants (www.jcwhatever.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.jcwhatever.nucleus.internal.actionbar;
import com.jcwhatever.nucleus.managed.actionbar.ActionBarPriority;
import com.jcwhatever.nucleus.managed.actionbar.IActionBar;
import com.jcwhatever.nucleus.managed.actionbar.IActionBarManager;
import com.jcwhatever.nucleus.managed.actionbar.IPersistentActionBar;
import com.jcwhatever.nucleus.managed.actionbar.ITimedActionBar;
import com.jcwhatever.nucleus.utils.PreCon;
import com.jcwhatever.nucleus.utils.TimeScale;
import com.jcwhatever.nucleus.utils.text.dynamic.IDynamicText;
import org.bukkit.entity.Player;
import java.util.Collection;
/**
* Internal implementation of {@link IActionBarManager}.
*/
public final class InternalActionBarManager implements IActionBarManager {
@Override
public IActionBar create(CharSequence text) {
return new ActionBar(text);
}
@Override
public IPersistentActionBar createPersistent(CharSequence text) {
return new PersistentActionBar(text);
}
@Override
public IPersistentActionBar createPersistent(CharSequence text, int minDuration, TimeScale timeScale) {
return new PersistentActionBar(text, minDuration, timeScale);
}
@Override
public IPersistentActionBar createPersistent(IDynamicText text) {
return new PersistentActionBar(text);
}
@Override
public IPersistentActionBar createPersistent(IDynamicText text, int minDuration, TimeScale timeScale) {
return new PersistentActionBar(text, minDuration, timeScale);
}
@Override
public ITimedActionBar createTimed(CharSequence text) {
return new TimedActionBar(text);
}
@Override
public ITimedActionBar createTimed(CharSequence text, int duration, TimeScale timeScale) {
return new TimedActionBar(text, duration, timeScale);
}
@Override
public ITimedActionBar createTimed(IDynamicText text) {
return new TimedActionBar(text);
}
@Override
public ITimedActionBar createTimed(IDynamicText text, int duration, TimeScale timeScale) {
return new TimedActionBar(text, duration, timeScale);
}
@Override
public void showTo(Player player, CharSequence text) {
new ActionBar(text).showTo(player);
}
@Override
public void showTo(Player player, CharSequence text, ActionBarPriority priority) {
new ActionBar(text).showTo(player, priority);
}
@Override
public void showTo(Player player, IDynamicText text) {
new ActionBar(text).showTo(player);
}
@Override
public void showTo(Player player, IDynamicText text, ActionBarPriority priority) {
new ActionBar(text).showTo(player, priority);
}
@Override
public void showTo(Collection<? extends Player> players, CharSequence text) {
new ActionBar(text).showTo(players);
}
@Override
public void showTo(Collection<? extends Player> players, CharSequence text, ActionBarPriority priority) {
new ActionBar(text).showTo(players, priority);
}
@Override
public void showTo(Collection<? extends Player> players, IDynamicText text) {
new ActionBar(text).showTo(players);
}
@Override
public void showTo(Collection<? extends Player> players, IDynamicText text, ActionBarPriority priority) {
new ActionBar(text).showTo(players, priority);
}
@Override
public void showTimed(Player player, CharSequence text, int duration, TimeScale timeScale) {
new TimedActionBar(text, duration, timeScale).showTo(player);
}
@Override
public void showTimed(Player player, CharSequence text,
int duration, TimeScale timeScale, ActionBarPriority priority) {
new TimedActionBar(text, duration, timeScale).showTo(player, priority);
}
@Override
public void showTimed(Player player, IDynamicText text, int duration, TimeScale timeScale) {
new TimedActionBar(text, duration, timeScale).showTo(player);
}
@Override
public void showTimed(Player player, IDynamicText text,
int duration, TimeScale timeScale, ActionBarPriority priority) {
new TimedActionBar(text, duration, timeScale).showTo(player, priority);
}
@Override
public void showTimed(Collection<? extends Player> players, CharSequence text,
int duration, TimeScale timeScale) {
new TimedActionBar(text, duration, timeScale).showTo(players);
}
@Override
public void showTimed(Collection<? extends Player> players, CharSequence text,
int duration, TimeScale timeScale, ActionBarPriority priority) {
new TimedActionBar(text, duration, timeScale).showTo(players, priority);
}
@Override
public void showTimed(Collection<? extends Player> players, IDynamicText text,
int duration, TimeScale timeScale) {
new TimedActionBar(text, duration, timeScale).showTo(players);
}
@Override
public void showTimed(Collection<? extends Player> players, IDynamicText text,
int duration, TimeScale timeScale, ActionBarPriority priority) {
new TimedActionBar(text, duration, timeScale).showTo(players, priority);
}
@Override
public void clearAll(Player player) {
PreCon.notNull(player);
BarSender.removePlayer(player);
}
@Override
public void clearAll(Collection<? extends Player> players) {
PreCon.notNull(players);
for (Player player : players) {
BarSender.removePlayer(player);
}
}
}