/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.managed.resourcepacks; import com.jcwhatever.nucleus.managed.resourcepacks.sounds.IResourcePackSounds; import com.jcwhatever.nucleus.mixins.INamedInsensitive; import org.bukkit.entity.Player; /** * Resource pack interface object. */ public interface IResourcePack extends INamedInsensitive { /** * Get the url address of the resource pack. */ String getUrl(); /** * Apply the resource pack to the specified player. * * <p>Use this method instead of directly setting the resource pack on the player.</p> * * @param player The player. * * @return True if applied, false if already applied. */ boolean apply(Player player); /** * Remove the resource pack from the player. * * <p>Removes the resource pack from the players view and removes the last * occurrence from the tracked stack of packs the player is viewing. * If the removed pack is the one the player is currently viewing and if * there is a previous pack in the stack, the previous pack will be * applied to the player automatically.</p> * * <p>Use this method instead of directly setting the resource pack on the player.</p> * * @param player The player. * * @return True if found and removed, otherwise false. */ boolean remove(Player player); /** * Get the resource pack sounds. */ IResourcePackSounds getSounds(); }