/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.utils.coords; import com.jcwhatever.nucleus.mixins.INamedInsensitive; import com.jcwhatever.nucleus.utils.PreCon; import org.bukkit.Location; import org.bukkit.World; /** * A basic named location implementation. */ public class NamedLocation extends Location implements INamedInsensitive { private String _name; private String _searchName; /** * Constructor. * * @param name The name of the location. * @param location The location to copy values from. */ public NamedLocation(String name, Location location) { this(name, location.getWorld(), location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); } /** * Constructor. * * @param name The name of the location. * @param world The world. * @param x The x coordinates. * @param y The y coordinates. * @param z The z coordinates. */ public NamedLocation(String name, World world, double x, double y, double z) { this(name, world, x, y, z, 0.0f, 0.0f); } /** * Constructor. * * @param name The name of the location. * @param world The world. * @param x The x coordinates. * @param y The y coordinates. * @param z The z coordinates. * @param yaw The yaw angle. * @param pitch The pitch angle. */ public NamedLocation(String name, World world, double x, double y, double z, float yaw, float pitch) { super(world, x, y, z, yaw, pitch); PreCon.notNullOrEmpty(name); _name = name; } @Override public String getName() { return _name; } @Override public String getSearchName() { if (_searchName == null) _searchName = _name.toLowerCase(); return _searchName; } /** * Create a new Bukkit {@link Location} from the named location. */ public Location toLocation() { return toLocation(new Location(null, 0, 0, 0)); } /** * Copy values to an output {@link Location}. * * @param output The output {@link Location}. * * @return The output {@link Location}. */ public Location toLocation(Location output) { PreCon.notNull(output); output.setWorld(getWorld()); output.setX(getX()); output.setY(getY()); output.setZ(getZ()); output.setYaw(getYaw()); output.setPitch(getPitch()); return output; } @Override public boolean equals(Object obj) { if (obj instanceof NamedLocation) { NamedLocation other = (NamedLocation)obj; return other.getSearchName().equals(getSearchName()); } else if (obj instanceof Location) { Location other = (Location)obj; World world = getWorld(); double x = getX(); double y = getY(); double z = getZ(); float yaw = getYaw(); float pitch = getPitch(); if (world != other.getWorld() && (world == null || !world.equals(other.getWorld()))) { return false; } if (Double.doubleToLongBits(x) != Double.doubleToLongBits(x)) return false; if (Double.doubleToLongBits(y) != Double.doubleToLongBits(y)) return false; if (Double.doubleToLongBits(z) != Double.doubleToLongBits(z)) return false; if (Float.floatToIntBits(pitch) != Float.floatToIntBits(other.getPitch())) return false; if (Float.floatToIntBits(yaw) == Float.floatToIntBits(yaw)) return false; return true; } return false; } }