/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.internal.actionbar; import com.jcwhatever.nucleus.managed.actionbar.ActionBarPriority; import com.jcwhatever.nucleus.utils.TimeScale; import org.bukkit.entity.Player; import javax.annotation.Nullable; /** * Internal class used by {@link BarSender} to track {@link PersistentActionBar}'s that are * being displayed to a specific player. */ class PlayerBar { private final PersistentActionBar _bar; private final Player _player; private final long _expires; private volatile long _nextUpdate; private final ActionBarPriority _priority; /** * Constructor. * * @param player The player who is viewing the action bar. * @param bar The {@link PersistentActionBar} that is being viewed. * @param duration The minimum time slice duration. * @param timeScale The minimum time slice durations time scale. * @param priority The action bar priority. */ PlayerBar(Player player, PersistentActionBar bar, int duration, @Nullable TimeScale timeScale, ActionBarPriority priority) { _player = player; _bar = bar; _priority = priority; _expires = timeScale != null && bar instanceof TimedActionBar ? System.currentTimeMillis() + (duration * timeScale.getTimeFactor()) : 0; } /** * Get the {@link PersistentActionBar}. */ public PersistentActionBar bar() { return _bar; } /** * Get the priority. */ public ActionBarPriority priority() { return _priority; } /** * Get the {@link Player}. */ public Player player() { return _player; } /** * Get the bars expiration date. 0 if the bar is not set to automatically expire. */ public long expires() { return _expires; } /** * Get the next update time. */ public long nextUpdate() { return _nextUpdate; } /** * Send the action bar to the player. */ public synchronized void send() { _nextUpdate = BarSender.send(_player, _bar); } @Override public int hashCode() { return _bar.hashCode(); } @Override public boolean equals(Object obj) { return obj instanceof PlayerBar && ((PlayerBar) obj)._bar.equals(_bar); } }