/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.internal.managed.nms; import com.jcwhatever.nucleus.Nucleus; import com.jcwhatever.nucleus.managed.scheduler.Scheduler; import com.jcwhatever.nucleus.utils.PreCon; import com.jcwhatever.nucleus.utils.nms.INmsActionBarHandler; import com.jcwhatever.nucleus.utils.text.TextUtils; import org.bukkit.Bukkit; import org.bukkit.entity.Player; import java.util.Collection; /** * Minecraft Action Bar handler. */ class NmsActionBarHandler extends AbstractNMSHandler implements INmsActionBarHandler { @Override public void send(Collection<? extends Player> players, CharSequence rawText) { PreCon.notNull(players); PreCon.notNull(rawText); String jsonText = "{\"text\":\"" + TextUtils.PATTERN_DOUBLE_QUOTE.matcher( TextUtils.format(rawText).toString()).replaceAll("\\\"") + "\"}"; sendJson(players, jsonText); } @Override public void sendJson(final Collection<? extends Player> players, final CharSequence jsonText) { PreCon.notNull(players); PreCon.notNull(jsonText); if (Bukkit.isPrimaryThread()) { syncSend(players, jsonText); } else { Scheduler.runTaskSync(Nucleus.getPlugin(), new Runnable() { @Override public void run() { syncSend(players, jsonText); } }); } } private void syncSend(Collection<? extends Player> players, CharSequence text) { try { Object packet = nms().getActionBarPacket(text); for (Player player : players) { nms().sendPacket(player, packet); } } catch (RuntimeException e) { e.printStackTrace(); setAvailable(false); } } }