/*
* This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT).
*
* Copyright (c) JCThePants (www.jcwhatever.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.jcwhatever.nucleus.internal.managed.nms;
import com.jcwhatever.nucleus.Nucleus;
import com.jcwhatever.nucleus.managed.scheduler.Scheduler;
import com.jcwhatever.nucleus.utils.PreCon;
import com.jcwhatever.nucleus.utils.nms.INmsActionBarHandler;
import com.jcwhatever.nucleus.utils.text.TextUtils;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.Collection;
/**
* Minecraft Action Bar handler.
*/
class NmsActionBarHandler extends AbstractNMSHandler implements INmsActionBarHandler {
@Override
public void send(Collection<? extends Player> players, CharSequence rawText) {
PreCon.notNull(players);
PreCon.notNull(rawText);
String jsonText = "{\"text\":\"" + TextUtils.PATTERN_DOUBLE_QUOTE.matcher(
TextUtils.format(rawText).toString()).replaceAll("\\\"") + "\"}";
sendJson(players, jsonText);
}
@Override
public void sendJson(final Collection<? extends Player> players, final CharSequence jsonText) {
PreCon.notNull(players);
PreCon.notNull(jsonText);
if (Bukkit.isPrimaryThread()) {
syncSend(players, jsonText);
}
else {
Scheduler.runTaskSync(Nucleus.getPlugin(), new Runnable() {
@Override
public void run() {
syncSend(players, jsonText);
}
});
}
}
private void syncSend(Collection<? extends Player> players, CharSequence text) {
try {
Object packet = nms().getActionBarPacket(text);
for (Player player : players) {
nms().sendPacket(player, packet);
}
}
catch (RuntimeException e) {
e.printStackTrace();
setAvailable(false);
}
}
}