/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.managed.commands.mixins; import com.jcwhatever.nucleus.managed.commands.ICommand; import org.bukkit.command.CommandSender; /** * A command mixin interface for a command that can dynamically change its * visibility to players. * * <p>If a command implements this mixin, the {@link #isVisible} method * is invoked to determine if the command is visible to a command sender * and to determine if the player can execute the command if it is * executable.</p> * * <p>A command that is not visible to a player cannot be run.</p> * * <p>Note that if a player does not have permission for a command, the * player will never be able to see or execute the command and the * {@link #isVisible} method will never be invoked for said player.</p> */ public interface IVisibleCommand extends ICommand { /** * Determine if the command is visible and usable by the * specified command sender. * * @param sender The command sender. */ boolean isVisible(CommandSender sender); }