/*
* This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT).
*
* Copyright (c) JCThePants (www.jcwhatever.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.jcwhatever.nucleus.managed.commands.mixins;
import com.jcwhatever.nucleus.managed.commands.ICommand;
import org.bukkit.command.CommandSender;
/**
* A command mixin interface for a command that can dynamically change its
* visibility to players.
*
* <p>If a command implements this mixin, the {@link #isVisible} method
* is invoked to determine if the command is visible to a command sender
* and to determine if the player can execute the command if it is
* executable.</p>
*
* <p>A command that is not visible to a player cannot be run.</p>
*
* <p>Note that if a player does not have permission for a command, the
* player will never be able to see or execute the command and the
* {@link #isVisible} method will never be invoked for said player.</p>
*/
public interface IVisibleCommand extends ICommand {
/**
* Determine if the command is visible and usable by the
* specified command sender.
*
* @param sender The command sender.
*/
boolean isVisible(CommandSender sender);
}