/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.views; /** * Specifies the reason a view is closed. */ public enum ViewCloseReason { /** * The player pressed escape and caused the view to close. * * <p>Because this can't be directly detected, this should be * the default value in views.</p> */ ESCAPE, /** * The view was called upon to close so the previous * view can be shown. */ PREV, /** * The view was called upon to close so the next view * can be shown. */ NEXT, /** * The view was called upon to close so it can re-open. */ REFRESH }