/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.managed.titles; import org.bukkit.entity.Player; import javax.annotation.Nullable; import java.util.Collection; /** * Interface for the global title manager. */ public interface ITitleManager { /** * Create a new title instance. * * @param title The title text. */ ITitle create(CharSequence title); /** * Create a new title instance. * * @param title The title text. * @param subTitle The sub title text. */ ITitle create(CharSequence title, @Nullable CharSequence subTitle); /** * Create a new title instance. * * @param title The title text. * @param fadeInTime The fade-in time in ticks. * @param stayTime The stay visible time in ticks. * @param fadeOutTime The fade-out time in ticks. */ ITitle create(CharSequence title, int fadeInTime, int stayTime, int fadeOutTime); /** * Create a new title instance. * * @param title The title text. * @param subTitle The sub title text. * @param fadeInTime The fade-in time in ticks * @param stayTime The stay visible time in ticks. * @param fadeOutTime The fade-out time in ticks. */ ITitle create(CharSequence title, @Nullable CharSequence subTitle, int fadeInTime, int stayTime, int fadeOutTime); /** * Show a title to the specified player. * * @param player The player to show the title to. * @param title The title text. */ void showTo(Player player, CharSequence title); /** * Show a title to the specified player. * * @param player The player to show the title to. * @param title The title text. * @param subTitle The sub title text. */ void showTo(Player player, CharSequence title, @Nullable CharSequence subTitle); /** * Show a title to the specified player. * * @param player The player to show the title to. * @param title The title text. * @param fadeInTime The fade-in time in ticks. * @param stayTime The stay visible time in ticks. * @param fadeOutTime The fade-out time in ticks. */ void showTo(Player player, CharSequence title, int fadeInTime, int stayTime, int fadeOutTime); /** * Show a title to the specified player. * * @param player The player to show the title to. * @param title The title text. * @param subTitle The sub title text. * @param fadeInTime The fade-in time in ticks. * @param stayTime The stay visible time in ticks. * @param fadeOutTime The fade-out time in ticks. */ void showTo(Player player, CharSequence title, @Nullable CharSequence subTitle, int fadeInTime, int stayTime, int fadeOutTime); /** * Show a title to a collection of players. * * @param players The players to show the title to. * @param title The title text. */ void showTo(Collection<? extends Player> players, CharSequence title); /** * Show a title to a collection of players. * * @param players The players to show the title to. * @param title The title text. * @param subTitle The sub title text. */ void showTo(Collection<? extends Player> players, CharSequence title, @Nullable CharSequence subTitle); /** * Show a title to a collection of players. * * @param players The players to show the title to. * @param title The title text. * @param fadeInTime The fade-in time in ticks. * @param stayTime The stay visible time in ticks. * @param fadeOutTime The fade-out time in ticks. */ void showTo(Collection<? extends Player> players, CharSequence title, int fadeInTime, int stayTime, int fadeOutTime); /** * Show a title to a collection of players. * * @param players The players to show the title to. * @param title The title text. * @param subTitle The sub title text. * @param fadeInTime The fade-in time in ticks. * @param stayTime The stay visible time in ticks. * @param fadeOutTime The fade-out time in ticks. */ void showTo(Collection<? extends Player> players, CharSequence title, @Nullable CharSequence subTitle, int fadeInTime, int stayTime, int fadeOutTime); }