/*
* This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT).
*
* Copyright (c) JCThePants (www.jcwhatever.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.jcwhatever.nucleus.providers.npc.events;
import com.jcwhatever.nucleus.providers.npc.INpc;
import com.jcwhatever.nucleus.utils.entity.EntityUtils;
import org.bukkit.entity.Entity;
import org.bukkit.event.HandlerList;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
/**
* Called when an {@link INpc} is damaged by an entity.
*/
public class NpcDamageByEntityEvent extends NpcDamageEvent {
private static final HandlerList handlers = new HandlerList();
/**
* Constructor.
*
* @param npc The NPC the event is for.
* @param event The parent {@link org.bukkit.event.entity.EntityDamageByBlockEvent}.
*/
public NpcDamageByEntityEvent(INpc npc, EntityDamageByEntityEvent event) {
super(npc, event);
}
/**
* Get the entity that directly caused the damage.
*/
public Entity getEntity() {
return getParentEvent().getDamager();
}
/**
* Get the entity that is the source of the damage. (i.e. The player that
* shot the arrow that caused the damage).
*/
public Entity getEntitySource() {
return EntityUtils.getDamager(getParentEvent().getDamager());
}
/**
* Get the parent {@link EntityDamageByEntityEvent}.
*/
@Override
public EntityDamageByEntityEvent getParentEvent() {
return (EntityDamageByEntityEvent)super.getParentEvent();
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}