/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.managed.messaging; import org.bukkit.entity.Player; import org.bukkit.plugin.Plugin; import javax.annotation.Nullable; /** * Generates {@link IMessenger} implementation instances. */ public interface IMessengerFactory { /** * Gets or creates a singleton instance of a messenger for the specified plugin. * * @param plugin The plugin. */ IMessenger get(Plugin plugin); /** * Get a singleton messenger that has no chat prefix. */ IMessenger getAnon(Plugin plugin); /** * Create a new messenger instance. * * @param plugin The owning plugin. */ IMessenger create(Plugin plugin); /** * Create a new messenger instance. * * @param plugin The owning plugin. * @param prefixObject The object to create a prefix from. */ IMessenger create(Plugin plugin, @Nullable Object prefixObject); /** * Display stored important messages for the specified player to the * specified player. * * @param player The player. * @param clearMessages True to clear messages after displaying, otherwise false. */ void tellImportant(Player player, boolean clearMessages); }