/*
* This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT).
*
* Copyright (c) JCThePants (www.jcwhatever.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.jcwhatever.nucleus.events.anvil;
import com.jcwhatever.nucleus.Nucleus;
import com.jcwhatever.nucleus.events.HandlerListExt;
import com.jcwhatever.nucleus.mixins.ICancellable;
import com.jcwhatever.nucleus.mixins.IPlayerReference;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import org.bukkit.inventory.AnvilInventory;
import org.bukkit.inventory.ItemStack;
import javax.annotation.Nullable;
/**
* Called when an item is renamed on an anvil.
*/
public class AnvilRenameItemEvent extends Event implements
Cancellable, ICancellable, IPlayerReference {
private static final HandlerList handlers = new HandlerListExt(Nucleus.getPlugin(), AnvilRenameItemEvent.class);
private final Player _player;
private final AnvilInventory _anvilInventory;
private final ItemStack _item;
private final String _oldName;
private String _newName;
private boolean _isCancelled;
/**
* Constructor.
*
* @param player The player.
* @param anvilInventory The anvil inventory.
* @param item The item being renamed.
* @param newName The new name.
* @param oldName The old name.
*/
public AnvilRenameItemEvent(Player player, AnvilInventory anvilInventory,
ItemStack item, String newName, @Nullable String oldName) {
_player = player;
_anvilInventory = anvilInventory;
_item = item;
_newName = newName;
_oldName = oldName;
}
/**
* Get the player.
*/
@Override
public Player getPlayer() {
return _player;
}
/**
* Get the anvil inventory.
*/
public AnvilInventory getAnvilInventory() {
return _anvilInventory;
}
/**
* Get the item that is being renamed.
*/
public ItemStack getItem() {
return _item;
}
/**
* Get the items new name.
*/
public String getNewName() {
return _newName;
}
/**
* Set the items new name.
*/
public void setNewName(@Nullable String newName) {
_newName = newName;
}
/**
* Get the items old name.
*/
public String getOldName() {
return _oldName;
}
@Override
public boolean isCancelled() {
return _isCancelled;
}
@Override
public void setCancelled(boolean isCancelled) {
_isCancelled = isCancelled;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}