/*
* This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT).
*
* Copyright (c) JCThePants (www.jcwhatever.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.jcwhatever.nucleus.providers.npc.ai;
import com.jcwhatever.nucleus.providers.npc.INpc;
import javax.annotation.Nullable;
/**
* A pool of behaviours.
*
* <p>The behaviour pool is used to select 1 of possibly many behaviours
* based on the cost of each behaviour or other factors determined by
* the implementation.</p>
*/
public interface INpcBehaviourPool<T extends INpcBehaviour> {
/**
* Get the NPC the behaviour pool is for.
*/
INpc getNpc();
/**
* Reset all behaviours in the pool.
*
* @return Self for chaining.
*/
INpcBehaviourPool reset();
/**
* Add a behaviour to the pool.
*
* @param behaviour The behaviour.
*
* @return Self for chaining.
*/
INpcBehaviourPool add(T behaviour);
/**
* Remove a behaviour from the pool.
*
* @param behaviour The behaviour to remove.
*
* @return True if found and removed, otherwise false.
*/
@Nullable
boolean remove(T behaviour);
/**
* Clear all behaviours.
*
* @return Self for chaining.
*/
INpcBehaviourPool clear();
/**
* Run a behaviour without adding it.
*
* <p>Temporarily gives the behaviour highest priority until it finishes. When
* the behaviour finishes it is removed.</p>
*
* <p>If another goal is already running, that goal is paused.</p>
*
* @param behaviour The behaviour to run.
*
* @return Self for chaining.
*/
INpcBehaviourPool run(T behaviour);
/**
* Select the behaviour to run from the current pool of goals.
*
* <p>Used to force a behaviour to run. Temporarily gives the
* behaviour highest priority until it finishes.</p>
*
* <p>If another behaviour is already running, that behaviour is paused.
* The behaviour will only be selected if its {@link INpcBehaviour#canRun} method
* returns true.</p>
*
* @param goalName The name of the behaviour to select.
*
* @return Self for chaining.
*/
INpcBehaviourPool select(String goalName);
}