/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.providers.npc.ai; import com.jcwhatever.nucleus.providers.npc.INpc; import javax.annotation.Nullable; /** * A pool of behaviours. * * <p>The behaviour pool is used to select 1 of possibly many behaviours * based on the cost of each behaviour or other factors determined by * the implementation.</p> */ public interface INpcBehaviourPool<T extends INpcBehaviour> { /** * Get the NPC the behaviour pool is for. */ INpc getNpc(); /** * Reset all behaviours in the pool. * * @return Self for chaining. */ INpcBehaviourPool reset(); /** * Add a behaviour to the pool. * * @param behaviour The behaviour. * * @return Self for chaining. */ INpcBehaviourPool add(T behaviour); /** * Remove a behaviour from the pool. * * @param behaviour The behaviour to remove. * * @return True if found and removed, otherwise false. */ @Nullable boolean remove(T behaviour); /** * Clear all behaviours. * * @return Self for chaining. */ INpcBehaviourPool clear(); /** * Run a behaviour without adding it. * * <p>Temporarily gives the behaviour highest priority until it finishes. When * the behaviour finishes it is removed.</p> * * <p>If another goal is already running, that goal is paused.</p> * * @param behaviour The behaviour to run. * * @return Self for chaining. */ INpcBehaviourPool run(T behaviour); /** * Select the behaviour to run from the current pool of goals. * * <p>Used to force a behaviour to run. Temporarily gives the * behaviour highest priority until it finishes.</p> * * <p>If another behaviour is already running, that behaviour is paused. * The behaviour will only be selected if its {@link INpcBehaviour#canRun} method * returns true.</p> * * @param goalName The name of the behaviour to select. * * @return Self for chaining. */ INpcBehaviourPool select(String goalName); }