/*
* This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT).
*
* Copyright (c) JCThePants (www.jcwhatever.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.jcwhatever.nucleus.providers.playerlookup;
import com.jcwhatever.nucleus.providers.IProvider;
import com.jcwhatever.nucleus.providers.Provider;
import com.jcwhatever.nucleus.utils.observer.future.IFutureResult;
import javax.annotation.Nullable;
import java.util.Collection;
import java.util.Date;
import java.util.UUID;
/**
* Interface for a player lookup provider.
*
* <p>Should be implemented by a type that extends {@link Provider}.</p>
*/
public interface IPlayerLookupProvider extends IProvider {
/**
* Get a players unique ID from their player name.
*
* <p>Should return the name of the player even if they are not logged into the
* server so long as the player has previously logged into the server. The
* implementation may also provide the name of players who have not logged
* in before, but this is not required or guaranteed to be the case.</p>
*
* @param playerName The player name.
*
* @return The player ID or null if not found.
*/
@Nullable
UUID getPlayerId(String playerName);
/**
* Get a player name from a unique player ID.
*
* <p>Should return the name of the player even if they are not logged into the
* server so long as the player has previously logged into the server. The
* implementation may also provide the name of players who have not logged
* in before, but this is not required or guaranteed to be the case.</p>
*
* @param playerId The ID of the player.
*
* @return The player name or null if not found.
*/
@Nullable
String getPlayerName(UUID playerId);
/**
* Get the Date the player first logged in successfully.
*
* @param playerId The ID of the player.
*
* @return The date or null if the player was not found.
*/
@Nullable
Date getFirstLogin(UUID playerId);
/**
* Get the last Date the player logged in successfully.
*
* @param playerId The ID of the player.
*
* @return The date or null if the player was not found.
*/
@Nullable
Date getLastLogin(UUID playerId);
/**
* Get the number of times a player has successfully logged into the server.
*
* @param playerId The ID of the player.
*
* @return The number of times or 0 if a player with the specified ID
* was not found.
*/
int getLoginCount(UUID playerId);
/**
* Search stored players for players whose name contains the specified search
* text.
*
* @param searchText The search text.
* @param maxResults The max number of results to return.
*
* @return A collection of IDs of matched players.
*/
IFutureResult<Collection<UUID>> searchNames(String searchText, int maxResults);
}