/*
* This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT).
*
* Copyright (c) JCThePants (www.jcwhatever.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.jcwhatever.nucleus.internal.managed.nms;
import com.jcwhatever.nucleus.utils.PreCon;
import com.jcwhatever.nucleus.utils.Rand;
import com.jcwhatever.nucleus.utils.nms.INmsEffectHandler;
import com.jcwhatever.nucleus.utils.player.PlayerUtils;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.Collection;
/**
* Implementation of {@link INmsEffectHandler}.
*/
class NmsEffectHandler extends AbstractNMSHandler implements INmsEffectHandler {
@Override
public Collection<Player> lightningStrike(Location location, double radius, boolean sound) {
PreCon.notNull(location);
PreCon.greaterThanZero(radius);
Collection<Player> nearby = PlayerUtils.getNearbyPlayers(location, radius);
if (nearby.isEmpty())
return nearby;
Object packet = nms().getLightningPacket(location);
Object ambientPacket = sound ? getAmbientSoundPacket(location) : null;
Object soundPacket = sound ? getThunderSoundPacket(location) : null;
for (Player player : nearby) {
nms().sendPacket(player, packet);
if (ambientPacket != null) {
nms().sendPacket(player, ambientPacket);
}
if (soundPacket != null) {
nms().sendPacket(player, soundPacket);
}
}
return nearby;
}
@Override
public <T extends Collection<Player>> T lightningStrike(Location location, double radius, boolean sound, T output) {
PreCon.notNull(location);
PreCon.greaterThanZero(radius);
Collection<Player> players = lightningStrike(location, radius, sound);
if (output instanceof ArrayList) {
((ArrayList) output).ensureCapacity(output.size() + players.size());
}
output.addAll(players);
return output;
}
@Override
public void lightningStrike(Player player, Location location, boolean sound) {
PreCon.notNull(player, "player");
PreCon.notNull(location, "location");
PreCon.notNull(location.getWorld(), "location world");
Object packet = nms().getLightningPacket(location);
nms().sendPacket(player, packet);
if (sound) {
nms().sendPacket(player, getAmbientSoundPacket(location));
nms().sendPacket(player, getThunderSoundPacket(location));
}
}
@Override
public void lightningStrike(Collection<Player> players, Location location, boolean sound) {
PreCon.notNull(players, "players");
PreCon.notNull(location, "location");
PreCon.notNull(location.getWorld(), "location world");
Object packet = nms().getLightningPacket(location);
Object ambientPacket = sound ? getAmbientSoundPacket(location) : null;
Object soundPacket = sound ? getThunderSoundPacket(location) : null;
for (Player player : players) {
nms().sendPacket(player, packet);
if (ambientPacket != null) {
nms().sendPacket(player, ambientPacket);
}
if (soundPacket != null) {
nms().sendPacket(player, soundPacket);
}
}
}
private Object getAmbientSoundPacket(Location location) {
return nms().getNamedSoundPacket("ambient.weather.thunder",
location.getBlockX(), location.getBlockY(), location.getBlockZ(),
10000.0f, (float)Rand.getDouble());
}
private Object getThunderSoundPacket(Location location) {
return nms().getNamedSoundPacket("random.explode",
location.getBlockX(), location.getBlockY(), location.getBlockZ(),
2.0f, (float)Rand.getDouble());
}
}