/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.internal.managed.nms; import com.jcwhatever.nucleus.utils.PreCon; import com.jcwhatever.nucleus.utils.Rand; import com.jcwhatever.nucleus.utils.nms.INmsEffectHandler; import com.jcwhatever.nucleus.utils.player.PlayerUtils; import org.bukkit.Location; import org.bukkit.entity.Player; import java.util.ArrayList; import java.util.Collection; /** * Implementation of {@link INmsEffectHandler}. */ class NmsEffectHandler extends AbstractNMSHandler implements INmsEffectHandler { @Override public Collection<Player> lightningStrike(Location location, double radius, boolean sound) { PreCon.notNull(location); PreCon.greaterThanZero(radius); Collection<Player> nearby = PlayerUtils.getNearbyPlayers(location, radius); if (nearby.isEmpty()) return nearby; Object packet = nms().getLightningPacket(location); Object ambientPacket = sound ? getAmbientSoundPacket(location) : null; Object soundPacket = sound ? getThunderSoundPacket(location) : null; for (Player player : nearby) { nms().sendPacket(player, packet); if (ambientPacket != null) { nms().sendPacket(player, ambientPacket); } if (soundPacket != null) { nms().sendPacket(player, soundPacket); } } return nearby; } @Override public <T extends Collection<Player>> T lightningStrike(Location location, double radius, boolean sound, T output) { PreCon.notNull(location); PreCon.greaterThanZero(radius); Collection<Player> players = lightningStrike(location, radius, sound); if (output instanceof ArrayList) { ((ArrayList) output).ensureCapacity(output.size() + players.size()); } output.addAll(players); return output; } @Override public void lightningStrike(Player player, Location location, boolean sound) { PreCon.notNull(player, "player"); PreCon.notNull(location, "location"); PreCon.notNull(location.getWorld(), "location world"); Object packet = nms().getLightningPacket(location); nms().sendPacket(player, packet); if (sound) { nms().sendPacket(player, getAmbientSoundPacket(location)); nms().sendPacket(player, getThunderSoundPacket(location)); } } @Override public void lightningStrike(Collection<Player> players, Location location, boolean sound) { PreCon.notNull(players, "players"); PreCon.notNull(location, "location"); PreCon.notNull(location.getWorld(), "location world"); Object packet = nms().getLightningPacket(location); Object ambientPacket = sound ? getAmbientSoundPacket(location) : null; Object soundPacket = sound ? getThunderSoundPacket(location) : null; for (Player player : players) { nms().sendPacket(player, packet); if (ambientPacket != null) { nms().sendPacket(player, ambientPacket); } if (soundPacket != null) { nms().sendPacket(player, soundPacket); } } } private Object getAmbientSoundPacket(Location location) { return nms().getNamedSoundPacket("ambient.weather.thunder", location.getBlockX(), location.getBlockY(), location.getBlockZ(), 10000.0f, (float)Rand.getDouble()); } private Object getThunderSoundPacket(Location location) { return nms().getNamedSoundPacket("random.explode", location.getBlockX(), location.getBlockY(), location.getBlockZ(), 2.0f, (float)Rand.getDouble()); } }