/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.internal.managed.items.equipper; import com.jcwhatever.nucleus.managed.items.equipper.IEquipper; import com.jcwhatever.nucleus.utils.PreCon; import com.jcwhatever.nucleus.utils.materials.MaterialProperty; import com.jcwhatever.nucleus.utils.materials.Materials; import org.bukkit.Material; import org.bukkit.entity.Entity; import org.bukkit.entity.Horse; import org.bukkit.inventory.HorseInventory; import org.bukkit.inventory.ItemStack; import java.util.ArrayList; import java.util.List; /** * Equipper used for Horse entities. */ public final class HorseEquipper implements IEquipper { @Override public boolean equip(Entity entity, ItemStack item) { PreCon.notNull(entity); PreCon.notNull(item); if (!(entity instanceof Horse)) return false; Horse horse = (Horse)entity; HorseInventory inventory = horse.getInventory(); Material material = item.getType(); if (material == Material.SADDLE) { inventory.setSaddle(item); } else { if (Materials.hasProperty(material, MaterialProperty.HORSE_ARMOR)) { inventory.setArmor(item); } else { return false; } } return true; } @Override public List<ItemStack> clear(Entity entity) { PreCon.notNull(entity); if (!(entity instanceof Horse)) return new ArrayList<>(0); Horse horse = (Horse)entity; HorseInventory inventory = horse.getInventory(); List<ItemStack> result = new ArrayList<>(2); ItemStack saddle = inventory.getSaddle(); if (saddle != null) { result.add(saddle); inventory.setSaddle(null); } ItemStack armor = inventory.getArmor(); if (armor != null) { result.add(armor); inventory.setArmor(null); } return result; } }