/*
* This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT).
*
* Copyright (c) JCThePants (www.jcwhatever.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.jcwhatever.nucleus.internal.managed.items.equipper;
import com.jcwhatever.nucleus.managed.items.equipper.IEquipper;
import com.jcwhatever.nucleus.utils.PreCon;
import com.jcwhatever.nucleus.utils.materials.MaterialProperty;
import com.jcwhatever.nucleus.utils.materials.Materials;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Horse;
import org.bukkit.inventory.HorseInventory;
import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.List;
/**
* Equipper used for Horse entities.
*/
public final class HorseEquipper implements IEquipper {
@Override
public boolean equip(Entity entity, ItemStack item) {
PreCon.notNull(entity);
PreCon.notNull(item);
if (!(entity instanceof Horse))
return false;
Horse horse = (Horse)entity;
HorseInventory inventory = horse.getInventory();
Material material = item.getType();
if (material == Material.SADDLE) {
inventory.setSaddle(item);
}
else {
if (Materials.hasProperty(material, MaterialProperty.HORSE_ARMOR)) {
inventory.setArmor(item);
}
else {
return false;
}
}
return true;
}
@Override
public List<ItemStack> clear(Entity entity) {
PreCon.notNull(entity);
if (!(entity instanceof Horse))
return new ArrayList<>(0);
Horse horse = (Horse)entity;
HorseInventory inventory = horse.getInventory();
List<ItemStack> result = new ArrayList<>(2);
ItemStack saddle = inventory.getSaddle();
if (saddle != null) {
result.add(saddle);
inventory.setSaddle(null);
}
ItemStack armor = inventory.getArmor();
if (armor != null) {
result.add(armor);
inventory.setArmor(null);
}
return result;
}
}