/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.providers.kits.events; import com.jcwhatever.nucleus.providers.kits.IKit; import com.jcwhatever.nucleus.mixins.ICancellable; import com.jcwhatever.nucleus.utils.PreCon; import org.bukkit.entity.Entity; import org.bukkit.event.Cancellable; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; import org.bukkit.inventory.ItemStack; import java.util.ArrayList; import java.util.Collection; import java.util.List; import javax.annotation.Nullable; /** * Called when a Kit is given. */ public class GiveKitEvent extends Event implements Cancellable, ICancellable { private static final HandlerList handlers = new HandlerList(); private ItemStack _helmet; private ItemStack _chestplate; private ItemStack _leggings; private ItemStack _boots; private List<ItemStack> _items; private boolean _isCancelled = false; private Entity _entity; private IKit _kit; public GiveKitEvent(Entity entity, IKit kit) { PreCon.notNull(entity); PreCon.notNull(kit); _entity = entity; _kit = kit; if (kit.getHelmet() != null) { _helmet = kit.getHelmet().clone(); } if (kit.getChestplate() != null) { _chestplate = kit.getChestplate().clone(); } if (kit.getLeggings() != null) { _leggings = kit.getLeggings().clone(); } if (kit.getBoots() != null) { _boots = kit.getBoots().clone(); } _items = new ArrayList<ItemStack>(6 * 9); for (ItemStack item : kit.getItems()) { _items.add(item.clone()); } } /** * Get the entity receiving the kit. */ public Entity getEntity() { return _entity; } /** * Get the kit. */ public IKit getKit() { return _kit; } /** * Get the helmet being given * to the player. * * @return Null if none. */ @Nullable public ItemStack getHelmet() { return _helmet; } /** * Get the chestplate being given * to the player. * * @return Null if none. */ @Nullable public ItemStack getChestplate() { return _chestplate; } /** * Get the leggings being given * to the player. * * @return Null if none. */ public ItemStack getLeggings() { return _leggings; } /** * Get the boots being given * to the player. * * @return Null if none. */ public ItemStack getBoots() { return _boots; } /** * Get the inventory items being given to the player. */ public List<ItemStack> getItems() { return _items; } /** * Get the armor items being given to the player as an * array with 4 elements. Null elements indicate an armor * item is not being given. * * <p>Armor item index order is: helmet, chestplate, leggings, boots.</p> */ public ItemStack[] getArmorArray() { return new ItemStack[] { _helmet, _chestplate, _leggings, _boots }; } /** * Set the helmet that will be given to the player. */ public void setHelmet(@Nullable ItemStack helmet) { _helmet = helmet; } /** * Set the chestplate that will be given to the player. */ public void setChestplate(@Nullable ItemStack chestplate) { _chestplate = chestplate; } /** * Set the leggings that will be given to the player. */ public void setLeggings(@Nullable ItemStack leggings) { _leggings = leggings; } /** * Set the boots that will be given to the player. */ public void setBoots(@Nullable ItemStack boots) { _boots = boots; } /** * Add an item to give to the player. */ public void addItem(ItemStack item) { PreCon.notNull(item); _items.add(item); } /** * Add a collection of items to give to the player. */ public void addItems(Collection<ItemStack> items) { PreCon.notNull(items); for (ItemStack item : items) { addItem(item); } } /** * Remove an item. */ public boolean removeItem(ItemStack item) { PreCon.notNull(item); int count = _items.size(); for (int i = 0; i < count; i++) { if (_items.get(i).getType() != item.getType()) continue; _items.remove(i); i--; count--; } return true; } @Override public boolean isCancelled() { return _isCancelled; } @Override public void setCancelled(boolean cancel) { _isCancelled = cancel; } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }