/*
* This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT).
*
* Copyright (c) JCThePants (www.jcwhatever.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.jcwhatever.nucleus.events.teleport;
import com.jcwhatever.nucleus.Nucleus;
import com.jcwhatever.nucleus.events.HandlerListExt;
import com.jcwhatever.nucleus.mixins.ICancellable;
import com.jcwhatever.nucleus.utils.PreCon;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.event.player.PlayerEvent;
/**
* Called when a teleport is scheduled.
*
* @see com.jcwhatever.nucleus.managed.teleport.Teleporter
* @see com.jcwhatever.nucleus.managed.teleport.ITeleportManager
*/
public class TeleportScheduledEvent extends PlayerEvent implements ICancellable, Cancellable {
private static final HandlerList handlers = new HandlerListExt(
Nucleus.getPlugin(), TeleportScheduledEvent.class);
private final Location _to;
private int _delay;
private boolean _isCancelled;
/**
* Constructor.
*
* @param player The player scheduled to be teleported.
* @param to The location to be teleported to.
* @param delay The teleport delay in ticks.
*/
public TeleportScheduledEvent(Player player, Location to, int delay) {
super(player);
PreCon.notNull(player);
PreCon.notNull(to);
_to = to;
_delay = delay;
}
/**
* Get the teleport delay in ticks.
*/
public int getDelayTicks() {
return _delay;
}
/**
* Set the teleport delay.
*
* @param ticks The number of ticks to delay.
*/
public void setDelayTicks(int ticks) {
_delay = ticks;
}
/**
* Get a direct reference to the location the player will be teleported to.
*/
public Location getTo() {
return _to;
}
@Override
public boolean isCancelled() {
return _isCancelled;
}
@Override
public void setCancelled(boolean isCancelled) {
_isCancelled = isCancelled;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}