/*
* This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT).
*
* Copyright (c) JCThePants (www.jcwhatever.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.jcwhatever.nucleus.regions;
import com.jcwhatever.nucleus.mixins.IDisposable;
import com.jcwhatever.nucleus.mixins.IMeta;
import com.jcwhatever.nucleus.mixins.INamedInsensitive;
import com.jcwhatever.nucleus.mixins.IPlayerOwnable;
import com.jcwhatever.nucleus.mixins.IPluginOwned;
import com.jcwhatever.nucleus.mixins.IPrioritizable;
import com.jcwhatever.nucleus.providers.regionselect.IRegionSelection;
import com.jcwhatever.nucleus.regions.options.RegionEventPriority;
import com.jcwhatever.nucleus.regions.options.RegionEventPriority.PriorityType;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.plugin.Plugin;
import java.util.Collection;
/**
* Represents a persisted region.
*
* <p>For nearly all cases, the abstract class {@link Region} should be extended
* or use one of the other abstract implementations such as {@link BuildableRegion},
* {@link RestorableRegion} or {@link MultiSnapshotRegion}.</p>
*/
public interface IRegion extends IRegionSelection, INamedInsensitive,
IPlayerOwnable, IPrioritizable, IPluginOwned, IMeta, IDisposable {
/**
* Get the owning plugin.
*/
@Override
Plugin getPlugin();
/**
* Get the sorting priority of the region.
*/
@Override
int getPriority();
/**
* Find locations in the region that are made of the specified {@link Material}.
*
* @param material The material to find.
*/
Collection<Location> find(Material material);
/**
* Find locations in the region that are made of the specified {@link Material}.
*
* @param material The material to find.
* @param output The output collection to add results to.
*
* @return The output collection.
*/
<T extends Collection<Location>> T find(Material material, T output);
/**
* Refresh all chunks the region intersects with.
*/
void refreshChunks();
/**
* Determine if the region contains a block of the specified {@link Material}.
*
* @param material The material to find.
*/
boolean contains(Material material);
/**
* Remove all specified entity types from the region.
*
* @param itemTypes The entity types to remove.
*/
void removeEntities (Class<?>... itemTypes);
/**
* Determine if the region watches players to see if they enter or leave.
*/
boolean isEventListener();
/**
* Get the regions event listener.
*/
IRegionEventListener getEventListener();
/**
* Get the regions priority when handling player entering or leaving region.
*
* @param priorityType The priority type.
*/
RegionEventPriority getEventPriority(PriorityType priorityType);
/**
* Add a transient event handler to the region.
*
* @param handler The handler to add.
*/
boolean addEventHandler(IRegionEventHandler handler);
/**
* Remove a transient event handler from the region.
*
* @param handler The handler to add.
*/
boolean removeEventHandler(IRegionEventHandler handler);
/**
* Get the region class.
*
* <p>The same as calling {@link #getClass} method except in cases where the actual
* region is not represented by the implementer (wrappers), in which case the
* encapsulated regions class is returned.</p>
*/
Class<? extends IRegion> getRegionClass();
}