/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.events.block; import com.jcwhatever.nucleus.Nucleus; import com.jcwhatever.nucleus.events.HandlerListExt; import com.jcwhatever.nucleus.mixins.ICancellable; import com.jcwhatever.nucleus.mixins.IPlayerReference; import com.jcwhatever.nucleus.utils.PreCon; import org.bukkit.Material; import org.bukkit.block.Block; import org.bukkit.entity.Player; import org.bukkit.event.Cancellable; import org.bukkit.event.HandlerList; import org.bukkit.event.block.BlockEvent; /** * Call whenever a player transforms a block into another block using * custom methods. */ public class PlayerTransformBlockEvent extends BlockEvent implements Cancellable, ICancellable, IPlayerReference { private static final HandlerList handlers = new HandlerListExt( Nucleus.getPlugin(), PlayerTransformBlockEvent.class); private final Player _player; private Material _material; private int _data; private boolean _isCancelled; /** * Constructor. * * @param player The player transforming the block. * @param block The block to be transformed. * @param newMaterial The material the block will be transformed to. * @param newData The new data. */ public PlayerTransformBlockEvent(Player player, Block block, Material newMaterial, int newData) { super(block); _player = player; _material = newMaterial; _data = newData; } /** * Get the player. */ @Override public Player getPlayer() { return _player; } /** * Get the new material. */ public Material getNewMaterial() { return _material; } /** * Get the new data. */ public int getNewData() { return _data; } /** * Set the new material. * * @param material The new material. */ public void setNewMaterial(Material material) { PreCon.notNull(material); _material = material; } /** * Set the new data. * * @param data The new data. */ public void setNewData(int data) { _data = data; } @Override public boolean isCancelled() { return _isCancelled; } @Override public void setCancelled(boolean isCancelled) { _isCancelled = isCancelled; } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }