/*
* This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT).
*
* Copyright (c) JCThePants (www.jcwhatever.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.jcwhatever.nucleus.events.block;
import com.jcwhatever.nucleus.Nucleus;
import com.jcwhatever.nucleus.events.HandlerListExt;
import com.jcwhatever.nucleus.mixins.ICancellable;
import com.jcwhatever.nucleus.mixins.IPlayerReference;
import com.jcwhatever.nucleus.utils.PreCon;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.event.block.BlockEvent;
/**
* Call whenever a player transforms a block into another block using
* custom methods.
*/
public class PlayerTransformBlockEvent extends BlockEvent
implements Cancellable, ICancellable, IPlayerReference {
private static final HandlerList handlers = new HandlerListExt(
Nucleus.getPlugin(), PlayerTransformBlockEvent.class);
private final Player _player;
private Material _material;
private int _data;
private boolean _isCancelled;
/**
* Constructor.
*
* @param player The player transforming the block.
* @param block The block to be transformed.
* @param newMaterial The material the block will be transformed to.
* @param newData The new data.
*/
public PlayerTransformBlockEvent(Player player, Block block, Material newMaterial, int newData) {
super(block);
_player = player;
_material = newMaterial;
_data = newData;
}
/**
* Get the player.
*/
@Override
public Player getPlayer() {
return _player;
}
/**
* Get the new material.
*/
public Material getNewMaterial() {
return _material;
}
/**
* Get the new data.
*/
public int getNewData() {
return _data;
}
/**
* Set the new material.
*
* @param material The new material.
*/
public void setNewMaterial(Material material) {
PreCon.notNull(material);
_material = material;
}
/**
* Set the new data.
*
* @param data The new data.
*/
public void setNewData(int data) {
_data = data;
}
@Override
public boolean isCancelled() {
return _isCancelled;
}
@Override
public void setCancelled(boolean isCancelled) {
_isCancelled = isCancelled;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}