/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.providers.npc.events; import com.jcwhatever.nucleus.mixins.IPlayerReference; import com.jcwhatever.nucleus.providers.npc.INpc; import com.jcwhatever.nucleus.utils.PreCon; import org.bukkit.entity.Player; /** * Abstract implementation of an NPC event related to a player. */ public abstract class NpcPlayerEvent extends NpcEvent implements IPlayerReference { private final Player _player; /** * Constructor. * * @param npc The NPC the event is for. * @param player The player related to the event. */ public NpcPlayerEvent(INpc npc, Player player) { super(npc); PreCon.notNull(player); _player = player; } @Override public Player getPlayer() { return _player; } }