/* * This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT). * * Copyright (c) JCThePants (www.jcwhatever.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.jcwhatever.nucleus.managed.items.equipper; import com.jcwhatever.nucleus.Nucleus; import org.bukkit.entity.Entity; import org.bukkit.inventory.ItemStack; import java.util.List; /** * Entity item equipper. * * <p>Used to give an {@link org.bukkit.inventory.ItemStack} as equipment to an * entity.</p> * * @see IEquipperManager * @see Nucleus#getEquipperManager */ public interface IEquipper { /** * Equip an entity with the specified {@link org.bukkit.inventory.ItemStack}. * * @param entity The entity to equip. * @param item The item to equip the entity with. * * @return True if the entity was equipped, otherwise false. */ boolean equip(Entity entity, ItemStack item); /** * Clear equipment from an entity. * * @param entity The entity whose equipment is to be cleared. * * @return The cleared equipment. */ List<ItemStack> clear(Entity entity); }