/*
* This file is part of NucleusFramework for Bukkit, licensed under the MIT License (MIT).
*
* Copyright (c) JCThePants (www.jcwhatever.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.jcwhatever.nucleus.views.chest;
import com.jcwhatever.nucleus.Nucleus;
import com.jcwhatever.nucleus.utils.PreCon;
import com.jcwhatever.nucleus.views.View;
import com.jcwhatever.nucleus.views.ViewSession;
import com.jcwhatever.nucleus.views.chest.ChestEventInfo.ItemStackSource;
import org.bukkit.Bukkit;
import org.bukkit.entity.Entity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.server.PluginDisableEvent;
import java.util.Map;
import java.util.WeakHashMap;
/**
* Listens to events related to the {@link ChestView}.
*/
class ChestEventListener implements Listener {
private static ChestEventListener _instance;
/**
* Register a {@link ChestView} instance so its events can be handled.
*/
static void register(ChestView view) {
if (_instance == null) {
_instance = new ChestEventListener();
Bukkit.getPluginManager().registerEvents(_instance, Nucleus.getPlugin());
}
_instance._chestSessionMap.put(view.getPlayer(), view.getViewSession());
}
/**
* Unregister a {@link ChestView} instance.
*/
static void unregister(ChestView view) {
PreCon.notNull(view);
if (_instance == null)
return;
_instance._chestSessionMap.remove(view.getPlayer());
}
private final Map<Entity, ViewSession> _chestSessionMap = new WeakHashMap<>(20);
/*
* Inventory Click Event
*/
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
private void onInventoryClick(InventoryClickEvent event) {
ViewSession session = _chestSessionMap.get(event.getWhoClicked());
if (session == null)
return;
// get current chest view instance
View current = session.getCurrent();
if (!(current instanceof ChestView))
return;
ChestView view = (ChestView)current;
ChestEventAction allow;
InventoryItemAction action;
InventoryItemAction secondaryAction = InventoryItemAction.NONE;
boolean isUpperInventory = event.getRawSlot() <
event.getView().getTopInventory().getContents().length;
// convert InventoryAction to InventoryItemAction
switch (event.getAction()) {
case PLACE_SOME:
// fall through
case PLACE_ALL:
// fall through
case PLACE_ONE:
// fall through
case SWAP_WITH_CURSOR:
action = isUpperInventory
? InventoryItemAction.PLACED_TOP
: InventoryItemAction.PLACED_BOTTOM;
break;
case MOVE_TO_OTHER_INVENTORY:
if (isUpperInventory) {
action = InventoryItemAction.PICKUP_TOP;
secondaryAction = InventoryItemAction.PLACED_BOTTOM;
} else {
action = InventoryItemAction.PICKUP_BOTTOM;
secondaryAction = InventoryItemAction.PLACED_TOP;
}
break;
case PICKUP_ALL:
// fall through
case PICKUP_HALF:
// fall through
case PICKUP_ONE:
// fall through
case PICKUP_SOME:
action = isUpperInventory
? InventoryItemAction.PICKUP_TOP
: InventoryItemAction.PICKUP_BOTTOM;
break;
case DROP_ALL_CURSOR:
// fall through
case DROP_ONE_CURSOR:
action = InventoryItemAction.DROPPED;
break;
default:
return;
}
ItemStackSource itemStackSource = getRelevantStack(action, event);
// generate event info object
ChestEventInfo info = new ChestEventInfo();
info.setInventoryAction(event.getAction());
info.setAction(action);
info.setSecondaryAction(secondaryAction);
info.setInventory(event.getInventory());
info.setItemStackSource(itemStackSource);
info.setCursorStack(event.getCursor());
info.setSlotStack(event.getCurrentItem());
info.setItemStack(
itemStackSource == ItemStackSource.SLOT
? event.getCurrentItem()
: event.getCursor());
info.setTopInventory(event.getView().getTopInventory());
info.setBottomInventory(event.getView().getBottomInventory());
info.setRawSlot(event.getRawSlot());
info.setSlot(event.getSlot());
// run appropriate method for the action being taken
switch (action.getItemAction()) {
case PLACED:
allow = view.onItemsPlaced(info);
break;
case PICKUP:
allow = view.onItemsPickup(info);
break;
case DROPPED:
allow = view.onItemsDropped(info);
break;
default:
throw new AssertionError();
}
// cancel event
if (allow == ChestEventAction.DENY) {
event.setCancelled(true);
}
}
/*
* Reset listener instance if NucleusFramework is disabled (i.e Server reset)
*/
@EventHandler
private void onNucleusDisabled(PluginDisableEvent event) {
if (event.getPlugin() == Nucleus.getPlugin())
_instance = null;
}
/*
* Get the item stack that is relevant to the click event.
*/
private ItemStackSource getRelevantStack(InventoryItemAction action, InventoryClickEvent event) {
switch (action) {
case PLACED_TOP:
// fall through
case PLACED_BOTTOM:
// fall through
case DROPPED:
if (event.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY) {
return ItemStackSource.SLOT;
}
return ItemStackSource.CURSOR;
default:
return ItemStackSource.SLOT;
}
}
}