/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
******************************************************************************/
package com.badlogic.gdx.scenes.scene2d.utils;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
/**
* A drawable knows how to draw itself at a given rectangular size. It provides border sizes and a minimum size so that
* other code can determine how to size and position content.
*
* @author Nathan Sweet
*/
public interface Drawable {
/**
* Draws this drawable at the specified bounds. The drawable should be tinted with {@link SpriteBatch#getColor()},
* possibly by mixing its own color.
*/
public void draw(SpriteBatch batch, float x, float y, float width, float height);
public float getLeftWidth();
public void setLeftWidth(float leftWidth);
public float getRightWidth();
public void setRightWidth(float rightWidth);
public float getTopHeight();
public void setTopHeight(float topHeight);
public float getBottomHeight();
public void setBottomHeight(float bottomHeight);
public float getMinWidth();
public void setMinWidth(float minWidth);
public float getMinHeight();
public void setMinHeight(float minHeight);
}