/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
******************************************************************************/
package com.badlogic.gdx;
/**
* <p>
* An <code>ApplicationListener</code> is called when the {@link Application} is created, resumed, rendering, paused or
* destroyed. All methods are called in a thread that has the OpenGL context current. You can thus safely create and
* manipulate graphics resources.
* </p>
*
* <p>
* The <code>ApplicationListener</code> interface follows the standard Android activity life-cycle and is emulated on
* the desktop accordingly.
* </p>
*
* @author mzechner
*/
public interface ApplicationListener {
/** Called when the {@link Application} is first created. */
public void create();
/**
* Called when the {@link Application} is resized. This can happen at any point during a non-paused state but will
* never happen before a call to {@link #create()}.
*
* @param width
* the new width in pixels
* @param height
* the new height in pixels
*/
public void resize(int width, int height);
/** Called when the {@link Application} should render itself. */
public void render();
/**
* Called when the {@link Application} is paused. An Application is paused before it is destroyed, when a user
* pressed the Home button on Android or an incoming call happend. On the desktop this will only be called
* immediately before {@link #dispose()} is called.
*/
public void pause();
/**
* Called when the {@link Application} is resumed from a paused state. On Android this happens when the activity
* gets focus again. On the desktop this method will never be called.
*/
public void resume();
/** Called when the {@link Application} is destroyed. Preceded by a call to {@link #pause()}. */
public void dispose();
}