/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
******************************************************************************/
package com.badlogic.gdx.assets.loaders;
import com.badlogic.gdx.assets.AssetDescriptor;
import com.badlogic.gdx.assets.AssetLoaderParameters;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.utils.Array;
/**
* Abstract base class for asset loaders.
*
* @author mzechner
*
* @param <T>
* the class of the asset the loader supports
* @param <P>
* the class of the loading parameters the loader supports.
*/
public abstract class AssetLoader<T, P extends AssetLoaderParameters<T>> {
/** {@link FileHandleResolver} used to map from plain asset names to {@link FileHandle} instances **/
private FileHandleResolver resolver;
/**
* Constructor, sets the {@link FileHandleResolver} to use to resolve the file associated with the asset name.
*
* @param resolver
*/
public AssetLoader(FileHandleResolver resolver) {
this.resolver = resolver;
}
/**
* @param fileName
* file name to resolve
* @return handle to the file, as resolved by the {@link FileHandleResolver} set on the loader
*/
public FileHandle resolve(String fileName) {
return resolver.resolve(fileName);
}
/**
* @param fileName
* name of the asset to load
* @param parameter
* parameters for loading the asset
* @return other assets that the asset depends on and need to be loaded first or null if there are no dependencies.
*/
public abstract Array<AssetDescriptor> getDependencies(String fileName, P parameter);
}