/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
******************************************************************************/
package com.badlogic.gdx.scenes.scene2d.actions;
/**
* An action that has a float, whose value is transitioned over time.
*
* @author Nathan Sweet
*/
public class FloatAction extends TemporalAction {
private float start, end;
private float value;
/** Creates a FloatAction that transitions from 0 to 1. */
public FloatAction() {
start = 0;
end = 1;
}
/** Creates a FloatAction that transitions from start to end. */
public FloatAction(float start, float end) {
this.start = start;
this.end = end;
}
protected void begin() {
value = start;
}
protected void update(float percent) {
value = start + (end - start) * percent;
}
/** Gets the current float value. */
public float getValue() {
return value;
}
/** Sets the current float value. */
public void setValue(float value) {
this.value = value;
}
public float getStart() {
return start;
}
/** Sets the value to transition from. */
public void setStart(float start) {
this.start = start;
}
public float getEnd() {
return end;
}
/** Sets the value to transition to. */
public void setEnd(float end) {
this.end = end;
}
}