/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. ******************************************************************************/ package com.badlogic.gdx.scenes.scene2d.actions; /** * An action that has a float, whose value is transitioned over time. * * @author Nathan Sweet */ public class FloatAction extends TemporalAction { private float start, end; private float value; /** Creates a FloatAction that transitions from 0 to 1. */ public FloatAction() { start = 0; end = 1; } /** Creates a FloatAction that transitions from start to end. */ public FloatAction(float start, float end) { this.start = start; this.end = end; } protected void begin() { value = start; } protected void update(float percent) { value = start + (end - start) * percent; } /** Gets the current float value. */ public float getValue() { return value; } /** Sets the current float value. */ public void setValue(float value) { this.value = value; } public float getStart() { return start; } /** Sets the value to transition from. */ public void setStart(float start) { this.start = start; } public float getEnd() { return end; } /** Sets the value to transition to. */ public void setEnd(float end) { this.end = end; } }