/*
* Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com), Dave Clayton
* (contact@redskyforge.com)
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*/
package com.badlogic.gdx.backends.android.surfaceview;
import android.view.View;
/**
* This {@link ResolutionStrategy} will stretch the GLSurfaceView to full screen. FillResolutionStrategy is the default
* {@link ResolutionStrategy} if none is specified.
*
* @author christoph widulle
*/
public class FillResolutionStrategy implements ResolutionStrategy {
@Override
public MeasuredDimension calcMeasures(int widthMeasureSpec, int heightMeasureSpec) {
final int width = View.MeasureSpec.getSize(widthMeasureSpec);
final int height = View.MeasureSpec.getSize(heightMeasureSpec);
return new MeasuredDimension(width, height);
}
}