/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
******************************************************************************/
package com.badlogic.gdx.graphics;
/**
* OpenGL utility class.
*
* @author mzechner
*/
public interface GLU {
public void gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ,
float upX, float upY, float upZ);
public void gluOrtho2D(GL10 gl, float left, float right, float bottom, float top);
public void gluPerspective(GL10 gl, float fovy, float aspect, float zNear, float zFar);
public boolean gluProject(float objX, float objY, float objZ, float[] model, int modelOffset, float[] project,
int projectOffset, int[] view, int viewOffset, float[] win, int winOffset);
public boolean gluUnProject(float winX, float winY, float winZ, float[] model, int modelOffset, float[] project,
int projectOffset, int[] view, int viewOffset, float[] obj, int objOffset);
}