/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
******************************************************************************/
package com.badlogic.gdx.graphics.glutils;
import com.badlogic.gdx.Application.ApplicationType;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.GLCommon;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Pixmap.Blending;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.utils.GdxRuntimeException;
public class MipMapGenerator {
private static boolean useHWMipMap = true;
static public void setUseHardwareMipMap(boolean useHWMipMap) {
MipMapGenerator.useHWMipMap = useHWMipMap;
}
/**
* Sets the image data of the {@link Texture} based on the {@link Pixmap}. The texture must be bound for this to
* work. If <code>disposePixmap</code> is true, the pixmap will be disposed at the end of the method.
*
* @param pixmap
* the Pixmap
* @param disposePixmap
* whether to dispose the Pixmap after upload
*/
public static void generateMipMap(Pixmap pixmap, int textureWidth, int textureHeight, boolean disposePixmap) {
if (!useHWMipMap) {
generateMipMapCPU(pixmap, textureWidth, textureHeight, disposePixmap);
return;
}
if (Gdx.app.getType() == ApplicationType.Android) {
if (Gdx.graphics.isGL20Available())
generateMipMapGLES20(pixmap, disposePixmap);
else
generateMipMapCPU(pixmap, textureWidth, textureHeight, disposePixmap);
} else {
generateMipMapDesktop(pixmap, textureWidth, textureHeight, disposePixmap);
}
}
private static void generateMipMapGLES20(Pixmap pixmap, boolean disposePixmap) {
Gdx.gl.glTexImage2D(GL20.GL_TEXTURE_2D, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(),
0, pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
Gdx.gl20.glGenerateMipmap(GL20.GL_TEXTURE_2D);
if (disposePixmap)
pixmap.dispose();
}
private static void generateMipMapDesktop(Pixmap pixmap, int textureWidth, int textureHeight, boolean disposePixmap) {
if (Gdx.graphics.isGL20Available()
&& (Gdx.graphics.supportsExtension("GL_ARB_framebuffer_object") || Gdx.graphics
.supportsExtension("GL_EXT_framebuffer_object"))) {
Gdx.gl.glTexImage2D(GL20.GL_TEXTURE_2D, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(),
pixmap.getHeight(), 0, pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
Gdx.gl20.glGenerateMipmap(GL20.GL_TEXTURE_2D);
if (disposePixmap)
pixmap.dispose();
} else if (Gdx.graphics.supportsExtension("GL_SGIS_generate_mipmap")) {
if ((Gdx.gl20 == null) && textureWidth != textureHeight)
throw new GdxRuntimeException(
"texture width and height must be square when using mipmapping in OpenGL ES 1.x");
Gdx.gl.glTexParameterf(GL20.GL_TEXTURE_2D, GLCommon.GL_GENERATE_MIPMAP, GL10.GL_TRUE);
Gdx.gl.glTexImage2D(GL20.GL_TEXTURE_2D, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(),
pixmap.getHeight(), 0, pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
if (disposePixmap)
pixmap.dispose();
} else {
generateMipMapCPU(pixmap, textureWidth, textureHeight, disposePixmap);
}
}
private static void generateMipMapCPU(Pixmap pixmap, int textureWidth, int textureHeight, boolean disposePixmap) {
Gdx.gl.glTexImage2D(GL10.GL_TEXTURE_2D, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(),
0, pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
if ((Gdx.gl20 == null) && textureWidth != textureHeight)
throw new GdxRuntimeException("texture width and height must be square when using mipmapping.");
int width = pixmap.getWidth() / 2;
int height = pixmap.getHeight() / 2;
int level = 1;
Blending blending = Pixmap.getBlending();
Pixmap.setBlending(Blending.None);
while (width > 0 && height > 0) {
Pixmap tmp = new Pixmap(width, height, pixmap.getFormat());
tmp.drawPixmap(pixmap, 0, 0, pixmap.getWidth(), pixmap.getHeight(), 0, 0, width, height);
if (level > 1 || disposePixmap)
pixmap.dispose();
pixmap = tmp;
Gdx.gl.glTexImage2D(GL10.GL_TEXTURE_2D, level, pixmap.getGLInternalFormat(), pixmap.getWidth(),
pixmap.getHeight(), 0, pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
width = pixmap.getWidth() / 2;
height = pixmap.getHeight() / 2;
level++;
}
Pixmap.setBlending(blending);
}
}