/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
******************************************************************************/
package com.badlogic.gdx.graphics.g3d.model;
import com.badlogic.gdx.graphics.Mesh;
import com.badlogic.gdx.graphics.g3d.materials.Material;
import com.badlogic.gdx.math.collision.BoundingBox;
public abstract class SubMesh {
public String name;
public Material material;
public int primitiveType;
public Mesh mesh;
public SubMesh(String name, Mesh mesh, int primitiveType, Material material) {
this.name = name;
this.setMesh(mesh);
this.primitiveType = primitiveType;
this.material = material;
}
public SubMesh(String name, Mesh mesh, int primitiveType) {
this(name, mesh, primitiveType, null);
}
/**
* Obtain the {@link BoundingBox} of this {@link SubMesh}.
*
* @param bbox
* This {@link BoundingBox} will be modified so that its contain values that are the bounding box for
* this SubMesh.
*/
public abstract void getBoundingBox(BoundingBox bbox);
public Mesh getMesh() {
return mesh;
}
public void setMesh(Mesh mesh) {
this.mesh = mesh;
}
}