/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. ******************************************************************************/ package com.badlogic.gdx.graphics.g3d.model; import com.badlogic.gdx.graphics.Mesh; import com.badlogic.gdx.graphics.g3d.materials.Material; import com.badlogic.gdx.math.collision.BoundingBox; public abstract class SubMesh { public String name; public Material material; public int primitiveType; public Mesh mesh; public SubMesh(String name, Mesh mesh, int primitiveType, Material material) { this.name = name; this.setMesh(mesh); this.primitiveType = primitiveType; this.material = material; } public SubMesh(String name, Mesh mesh, int primitiveType) { this(name, mesh, primitiveType, null); } /** * Obtain the {@link BoundingBox} of this {@link SubMesh}. * * @param bbox * This {@link BoundingBox} will be modified so that its contain values that are the bounding box for * this SubMesh. */ public abstract void getBoundingBox(BoundingBox bbox); public Mesh getMesh() { return mesh; } public void setMesh(Mesh mesh) { this.mesh = mesh; } }