/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
******************************************************************************/
package com.badlogic.gdx.scenes.scene2d.utils;
import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.Event;
import com.badlogic.gdx.scenes.scene2d.EventListener;
/**
* Listener for {@link ChangeEvent}.
*
* @author Nathan Sweet
*/
abstract public class ChangeListener implements EventListener {
public boolean handle(Event event) {
if (!(event instanceof ChangeEvent))
return false;
changed((ChangeEvent) event, event.getTarget());
return false;
}
/**
* @param actor
* The event target, which is the actor that emitted the change event.
*/
abstract public void changed(ChangeEvent event, Actor actor);
/**
* Fired when something in an actor has changed. This is a generic event, exactly what changed in an actor will
* vary.
*
* @author Nathan Sweet
*/
static public class ChangeEvent extends Event {
}
}