package com.badlogic.gdx.backends.android;
import java.util.ArrayList;
import android.content.Context;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnGenericMotionListener;
import com.badlogic.gdx.Application;
/**
* Subclass of AndroidInput, used on Androd +3.x to get generic motion events for things like gampads/joysticks and so
* on.
*
* @author mzechner
*
*/
public class AndroidInputThreePlus extends AndroidInput implements OnGenericMotionListener {
ArrayList<OnGenericMotionListener> genericMotionListeners = new ArrayList();
public AndroidInputThreePlus(Application activity, Context context, Object view,
AndroidApplicationConfiguration config) {
super(activity, context, view, config);
// we hook into View, for LWPs we call onTouch below directly from
// within the AndroidLivewallpaperEngine#onTouchEvent() method.
if (view instanceof View) {
View v = (View) view;
v.setOnGenericMotionListener(this);
}
}
@Override
public boolean onGenericMotion(View view, MotionEvent event) {
for (int i = 0, n = genericMotionListeners.size(); i < n; i++)
if (genericMotionListeners.get(i).onGenericMotion(view, event))
return true;
return false;
}
public void addGenericMotionListener(OnGenericMotionListener listener) {
genericMotionListeners.add(listener);
}
}