/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. ******************************************************************************/ package com.badlogic.gdx.backends.lwjgl; import com.badlogic.gdx.Application; import com.badlogic.gdx.Files.FileType; import com.badlogic.gdx.Graphics; import com.badlogic.gdx.Graphics.DisplayMode; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.utils.Array; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.util.ArrayList; public class LwjglApplicationConfiguration { /** * If true, OpenAL will not be used. This means {@link Application#getAudio()} returns null and the gdx-openal.jar * and OpenAL natives are not needed. */ static public boolean disableAudio; /** whether to attempt to use OpenGL ES 2.0. Note GL2 may not be available even if this is true. default: false **/ public boolean useGL20 = false; /** number of bits per color channel **/ public int r = 8, g = 8, b = 8, a = 8; /** number of bits for depth and stencil buffer **/ public int depth = 16, stencil = 0; /** number of samples for MSAA **/ public int samples = 0; /** width & height of application window **/ public int width = 480, height = 320; /** x & y of application window, -1 for center **/ public int x = -1, y = -1; /** fullscreen **/ public boolean fullscreen = false; /** whether to use CPU synching. If this is false display vsynching is used, which might not work in windowed mode **/ public boolean useCPUSynch = true; /** whether to enable vsync, can be changed at runtime via {@link Graphics#setVSync(boolean)} **/ public boolean vSyncEnabled = true; /** title of application **/ public String title = "Lwjgl Application"; /** whether to call System.exit() on tear-down. Needed for Webstarts on some versions of Mac OS X it seems **/ public boolean forceExit = true; /** whether the window is resizable **/ public boolean resizable = true; /** the audio device buffer size in samples **/ public int audioDeviceBufferSize = 512; /** the audio device buffer count **/ public int audioDeviceBufferCount = 9; public Color initialBackgroundColor = Color.BLACK; Array<String> iconPaths = new Array(); Array<FileType> iconFileTypes = new Array(); /** * Adds a window icon. Icons are tried in the order added, the first one that works is used. Typically three icons * should be provided: 128x128 (for Mac), 32x32 (for Windows and Linux), and 16x16 (for Windows). */ public void addIcon(String path, FileType fileType) { iconPaths.add(path); iconFileTypes.add(fileType); } /** * Sets the r, g, b and a bits per channel based on the given {@link DisplayMode} and sets the fullscreen flag to * true. * * @param mode */ public void setFromDisplayMode(DisplayMode mode) { this.width = mode.width; this.height = mode.height; if (mode.bitsPerPixel == 16) { this.r = 5; this.g = 6; this.b = 5; this.a = 0; } if (mode.bitsPerPixel == 24) { this.r = 8; this.g = 8; this.b = 8; this.a = 0; } if (mode.bitsPerPixel == 32) { this.r = 8; this.g = 8; this.b = 8; this.a = 8; } this.fullscreen = true; } protected static class LwjglApplicationConfigurationDisplayMode extends DisplayMode { protected LwjglApplicationConfigurationDisplayMode(int width, int height, int refreshRate, int bitsPerPixel) { super(width, height, refreshRate, bitsPerPixel); } } public static DisplayMode getDesktopDisplayMode() { GraphicsEnvironment genv = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice device = genv.getDefaultScreenDevice(); java.awt.DisplayMode mode = device.getDisplayMode(); return new LwjglApplicationConfigurationDisplayMode(mode.getWidth(), mode.getHeight(), mode.getRefreshRate(), mode.getBitDepth()); } public static DisplayMode[] getDisplayModes() { GraphicsEnvironment genv = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice device = genv.getDefaultScreenDevice(); java.awt.DisplayMode desktopMode = device.getDisplayMode(); java.awt.DisplayMode[] displayModes = device.getDisplayModes(); ArrayList<DisplayMode> modes = new ArrayList<DisplayMode>(); int idx = 0; for (java.awt.DisplayMode mode : displayModes) { boolean duplicate = false; for (int i = 0; i < modes.size(); i++) { if (modes.get(i).width == mode.getWidth() && modes.get(i).height == mode.getHeight() && modes.get(i).bitsPerPixel == mode.getBitDepth()) { duplicate = true; break; } } if (duplicate) continue; if (mode.getBitDepth() != desktopMode.getBitDepth()) continue; modes.add(new LwjglApplicationConfigurationDisplayMode(mode.getWidth(), mode.getHeight(), mode .getRefreshRate(), mode.getBitDepth())); } return modes.toArray(new DisplayMode[modes.size()]); } }