/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. ******************************************************************************/ package com.badlogic.gdx.graphics; import com.badlogic.gdx.Gdx; /** * A simple helper class to log the frames per seconds achieved. Just invoke the {@link #log()} method in your rendering * method. The output will be logged once per second. * * @author mzechner */ public class FPSLogger { long startTime; public FPSLogger() { startTime = System.currentTimeMillis(); } /** Logs the current frames per second to the console. */ public void log() { if (System.currentTimeMillis() - startTime > 1000) { Gdx.app.log("FPSLogger", "fps: " + Gdx.graphics.getFramesPerSecond()); startTime = System.currentTimeMillis(); } } }