/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
******************************************************************************/
package com.badlogic.gdx.physics.box2d.joints;
import com.badlogic.gdx.physics.box2d.Joint;
import com.badlogic.gdx.physics.box2d.World;
/**
* A prismatic joint. This joint provides one degree of freedom: translation along an axis fixed in body1. Relative
* rotation is prevented. You can use a joint limit to restrict the range of motion and a joint motor to drive the
* motion or to model joint friction.
*/
public class PrismaticJoint extends Joint {
// @off
/*JNI
#include <Box2D/Box2D.h>
*/
public PrismaticJoint(World world, long addr) {
super(world, addr);
}
/** Get the current joint translation, usually in meters. */
public float getJointTranslation() {
return jniGetJointTranslation(addr);
}
private native float jniGetJointTranslation(long addr); /*
b2PrismaticJoint* joint = (b2PrismaticJoint*)addr;
return joint->GetJointTranslation();
*/
/** Get the current joint translation speed, usually in meters per second. */
public float getJointSpeed() {
return jniGetJointSpeed(addr);
}
private native float jniGetJointSpeed(long addr); /*
b2PrismaticJoint* joint = (b2PrismaticJoint*)addr;
return joint->GetJointSpeed();
*/
/** Is the joint limit enabled? */
public boolean isLimitEnabled() {
return jniIsLimitEnabled(addr);
}
private native boolean jniIsLimitEnabled(long addr); /*
b2PrismaticJoint* joint = (b2PrismaticJoint*)addr;
return joint->IsLimitEnabled();
*/
/** Enable/disable the joint limit. */
public void enableLimit(boolean flag) {
jniEnableLimit(addr, flag);
}
private native void jniEnableLimit(long addr, boolean flag); /*
b2PrismaticJoint* joint = (b2PrismaticJoint*)addr;
joint->EnableLimit(flag);
*/
/** Get the lower joint limit, usually in meters. */
public float getLowerLimit() {
return jniGetLowerLimit(addr);
}
private native float jniGetLowerLimit(long addr); /*
b2PrismaticJoint* joint = (b2PrismaticJoint*)addr;
return joint->GetLowerLimit();
*/
/** Get the upper joint limit, usually in meters. */
public float getUpperLimit() {
return jniGetUpperLimit(addr);
}
private native float jniGetUpperLimit(long addr); /*
b2PrismaticJoint* joint = (b2PrismaticJoint*)addr;
return joint->GetUpperLimit();
*/
/** Set the joint limits, usually in meters. */
public void setLimits(float lower, float upper) {
jniSetLimits(addr, lower, upper);
}
private native void jniSetLimits(long addr, float lower, float upper); /*
b2PrismaticJoint* joint = (b2PrismaticJoint*)addr;
joint->SetLimits(lower, upper );
*/
/** Is the joint motor enabled? */
public boolean isMotorEnabled() {
return jniIsMotorEnabled(addr);
}
private native boolean jniIsMotorEnabled(long addr); /*
b2PrismaticJoint* joint = (b2PrismaticJoint*)addr;
return joint->IsMotorEnabled();
*/
/** Enable/disable the joint motor. */
public void enableMotor(boolean flag) {
jniEnableMotor(addr, flag);
}
private native void jniEnableMotor(long addr, boolean flag); /*
b2PrismaticJoint* joint = (b2PrismaticJoint*)addr;
joint->EnableMotor(flag);
*/
/** Set the motor speed, usually in meters per second. */
public void setMotorSpeed(float speed) {
jniSetMotorSpeed(addr, speed);
}
private native void jniSetMotorSpeed(long addr, float speed); /*
b2PrismaticJoint* joint = (b2PrismaticJoint*)addr;
joint->SetMotorSpeed(speed);
*/
/** Get the motor speed, usually in meters per second. */
public float getMotorSpeed() {
return jniGetMotorSpeed(addr);
}
private native float jniGetMotorSpeed(long addr); /*
b2PrismaticJoint* joint = (b2PrismaticJoint*)addr;
return joint->GetMotorSpeed();
*/
/** Set the maximum motor force, usually in N. */
public void setMaxMotorForce(float force) {
jniSetMaxMotorForce(addr, force);
}
private native void jniSetMaxMotorForce(long addr, float force); /*
b2PrismaticJoint* joint = (b2PrismaticJoint*)addr;
joint->SetMaxMotorForce(force);
*/
/** Get the current motor force given the inverse time step, usually in N. */
public float getMotorForce(float invDt) {
return jniGetMotorForce(addr, invDt);
}
private native float jniGetMotorForce(long addr, float invDt); /*
b2PrismaticJoint* joint = (b2PrismaticJoint*)addr;
return joint->GetMotorForce(invDt);
*/
}