/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
******************************************************************************/
package com.badlogic.gdx.assets.loaders;
import com.badlogic.gdx.assets.AssetDescriptor;
import com.badlogic.gdx.assets.AssetLoaderParameters;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
import com.badlogic.gdx.utils.Array;
/**
* {@link AssetLoader} for {@link Skin} instances. All {@link Texture} and {@link BitmapFont} instances will be loaded
* as dependencies. Passing a {@link SkinParameter} allows one to specify the exact name of the texture associated with
* the skin. Otherwise the skin texture is looked up just as with a call to
* {@link Skin#Skin(com.badlogic.gdx.files.FileHandle)}.
*
* @author Nathan Sweet
*/
public class SkinLoader extends AsynchronousAssetLoader<Skin, SkinLoader.SkinParameter> {
public SkinLoader(FileHandleResolver resolver) {
super(resolver);
}
@Override
public Array<AssetDescriptor> getDependencies(String fileName, SkinParameter parameter) {
Array<AssetDescriptor> deps = new Array();
if (parameter == null)
deps.add(new AssetDescriptor(resolve(fileName).pathWithoutExtension() + ".atlas", TextureAtlas.class));
else
deps.add(new AssetDescriptor(parameter.textureAtlasPath, TextureAtlas.class));
return deps;
}
@Override
public void loadAsync(AssetManager manager, String fileName, SkinParameter parameter) {
}
@Override
public Skin loadSync(AssetManager manager, String fileName, SkinParameter parameter) {
String textureAtlasPath;
if (parameter == null)
textureAtlasPath = resolve(fileName).pathWithoutExtension() + ".atlas";
else
textureAtlasPath = parameter.textureAtlasPath;
TextureAtlas atlas = manager.get(textureAtlasPath, TextureAtlas.class);
return new Skin(resolve(fileName), atlas);
}
static public class SkinParameter extends AssetLoaderParameters<Skin> {
public final String textureAtlasPath;
public SkinParameter(String textureAtlasPath) {
this.textureAtlasPath = textureAtlasPath;
}
}
}