/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
******************************************************************************/
package com.badlogic.gdx.scenes.scene2d.actions;
import com.badlogic.gdx.scenes.scene2d.Action;
import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.utils.Array;
/**
* Executes a number of actions at the same time.
*
* @author Nathan Sweet
*/
public class ParallelAction extends Action {
Array<Action> actions = new Array(4);
private boolean complete;
public boolean act(float delta) {
if (complete)
return true;
complete = true;
Array<Action> actions = this.actions;
for (int i = 0, n = actions.size; i < n; i++)
if (!actions.get(i).act(delta))
complete = false;
return complete;
}
public void restart() {
complete = false;
Array<Action> actions = this.actions;
for (int i = 0, n = actions.size; i < n; i++)
actions.get(i).restart();
}
public void reset() {
super.reset();
actions.clear();
}
public void addAction(Action action) {
actions.add(action);
if (actor != null)
action.setActor(actor);
}
public void setActor(Actor actor) {
Array<Action> actions = this.actions;
for (int i = 0, n = actions.size; i < n; i++)
actions.get(i).setActor(actor);
super.setActor(actor);
}
public Array<Action> getActions() {
return actions;
}
public String toString() {
StringBuilder buffer = new StringBuilder(64);
buffer.append(super.toString());
buffer.append('(');
Array<Action> actions = this.actions;
for (int i = 0, n = actions.size; i < n; i++) {
if (i > 0)
buffer.append(", ");
buffer.append(actions.get(i));
}
buffer.append(')');
return buffer.toString();
}
}