/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. ******************************************************************************/ package com.badlogic.gdx.scenes.scene2d.actions; import com.badlogic.gdx.scenes.scene2d.Action; import com.badlogic.gdx.scenes.scene2d.Actor; import com.badlogic.gdx.utils.Array; /** * Executes a number of actions at the same time. * * @author Nathan Sweet */ public class ParallelAction extends Action { Array<Action> actions = new Array(4); private boolean complete; public boolean act(float delta) { if (complete) return true; complete = true; Array<Action> actions = this.actions; for (int i = 0, n = actions.size; i < n; i++) if (!actions.get(i).act(delta)) complete = false; return complete; } public void restart() { complete = false; Array<Action> actions = this.actions; for (int i = 0, n = actions.size; i < n; i++) actions.get(i).restart(); } public void reset() { super.reset(); actions.clear(); } public void addAction(Action action) { actions.add(action); if (actor != null) action.setActor(actor); } public void setActor(Actor actor) { Array<Action> actions = this.actions; for (int i = 0, n = actions.size; i < n; i++) actions.get(i).setActor(actor); super.setActor(actor); } public Array<Action> getActions() { return actions; } public String toString() { StringBuilder buffer = new StringBuilder(64); buffer.append(super.toString()); buffer.append('('); Array<Action> actions = this.actions; for (int i = 0, n = actions.size; i < n; i++) { if (i > 0) buffer.append(", "); buffer.append(actions.get(i)); } buffer.append(')'); return buffer.toString(); } }