package com.nilunder.bdx.inputs; public class Finger extends Pointer { public int hit; public int up; public Finger(){ this(0); } public Finger(int id){ super(id); hit = 0; up = 0; } public boolean hit(){ return hit == GdxProcessor.currentTick; } public boolean down(){ return hit > up; } public boolean up(){ return up == GdxProcessor.currentTick; } }