/* * Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz> * * Stan Melax Convex Hull Computation * Copyright (c) 2008 Stan Melax http://www.melax.com/ * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package com.bulletphysics.linearmath.convexhull; /** * * @author jezek2 */ class Int3 { public int x, y, z; public Int3() { } public Int3(int x, int y, int z) { this.x = x; this.y = y; this.z = z; } public Int3(Int3 i) { x = i.x; y = i.y; z = i.z; } public void set(int x, int y, int z) { this.x = x; this.y = y; this.z = z; } public void set(Int3 i) { x = i.x; y = i.y; z = i.z; } public int getCoord(int coord) { switch (coord) { case 0: return x; case 1: return y; default: return z; } } public void setCoord(int coord, int value) { switch (coord) { case 0: x = value; break; case 1: y = value; break; case 2: z = value; break; } } public boolean equals(Int3 i) { return (x == i.x && y == i.y && z == i.z); } public IntRef getRef(final int coord) { return new IntRef() { @Override public int get() { return getCoord(coord); } @Override public void set(int value) { setCoord(coord, value); } }; } }