/* * Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz> * * Bullet Continuous Collision Detection and Physics Library * Copyright (c) 2003-2008 Erwin Coumans http://www.bulletphysics.com/ * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package com.bulletphysics.collision.shapes; import com.bulletphysics.BulletGlobals; import com.bulletphysics.collision.broadphase.BroadphaseNativeType; import com.bulletphysics.linearmath.MatrixUtil; import com.bulletphysics.linearmath.Transform; import com.bulletphysics.linearmath.VectorUtil; import com.bulletphysics.util.Stack; import javax.vecmath.Matrix3f; import javax.vecmath.Vector3f; /** * CapsuleShape represents a capsule around the Y axis, there is also the * {@link CapsuleShapeX} aligned around the X axis and {@link CapsuleShapeZ} around * the Z axis.<p> * * The total height is height+2*radius, so the height is just the height between * the center of each "sphere" of the capsule caps.<p> * * CapsuleShape is a convex hull of two spheres. The {@link MultiSphereShape} is * a more general collision shape that takes the convex hull of multiple sphere, * so it can also represent a capsule when just using two spheres. * * @author jezek2 */ public class CapsuleShape extends ConvexInternalShape { protected int upAxis; // only used for CapsuleShapeZ and CapsuleShapeX subclasses. CapsuleShape() { } public CapsuleShape(float radius, float height) { upAxis = 1; implicitShapeDimensions.set(radius, 0.5f * height, radius); } @Override public Vector3f localGetSupportingVertexWithoutMargin(Vector3f vec0, Vector3f out) { Stack stack = Stack.enter(); Vector3f supVec = out; supVec.set(0f, 0f, 0f); float maxDot = -1e30f; Vector3f vec = stack.alloc(vec0); float lenSqr = vec.lengthSquared(); if (lenSqr < 0.0001f) { vec.set(1f, 0f, 0f); } else { float rlen = 1f / (float) Math.sqrt(lenSqr); vec.scale(rlen); } Vector3f vtx = stack.allocVector3f(); float newDot; float radius = getRadius(); Vector3f tmp1 = stack.allocVector3f(); Vector3f tmp2 = stack.allocVector3f(); Vector3f pos = stack.allocVector3f(); { pos.set(0f, 0f, 0f); VectorUtil.setCoord(pos, getUpAxis(), getHalfHeight()); VectorUtil.mul(tmp1, vec, localScaling); tmp1.scale(radius); tmp2.scale(getMargin(), vec); vtx.add(pos, tmp1); vtx.sub(tmp2); newDot = vec.dot(vtx); if (newDot > maxDot) { maxDot = newDot; supVec.set(vtx); } } { pos.set(0f, 0f, 0f); VectorUtil.setCoord(pos, getUpAxis(), -getHalfHeight()); VectorUtil.mul(tmp1, vec, localScaling); tmp1.scale(radius); tmp2.scale(getMargin(), vec); vtx.add(pos, tmp1); vtx.sub(tmp2); newDot = vec.dot(vtx); if (newDot > maxDot) { maxDot = newDot; supVec.set(vtx); } } stack.leave(); return out; } @Override public void batchedUnitVectorGetSupportingVertexWithoutMargin(Vector3f[] vectors, Vector3f[] supportVerticesOut, int numVectors) { // TODO: implement throw new UnsupportedOperationException("Not supported yet."); } @Override public void calculateLocalInertia(float mass, Vector3f inertia) { // as an approximation, take the inertia of the box that bounds the spheres Stack stack = Stack.enter(); Transform ident = stack.allocTransform(); ident.setIdentity(); float radius = getRadius(); Vector3f halfExtents = stack.allocVector3f(); halfExtents.set(radius, radius, radius); VectorUtil.setCoord(halfExtents, getUpAxis(), radius + getHalfHeight()); float margin = BulletGlobals.CONVEX_DISTANCE_MARGIN; float lx = 2f * (halfExtents.x + margin); float ly = 2f * (halfExtents.y + margin); float lz = 2f * (halfExtents.z + margin); float x2 = lx * lx; float y2 = ly * ly; float z2 = lz * lz; float scaledmass = mass * 0.08333333f; inertia.x = scaledmass * (y2 + z2); inertia.y = scaledmass * (x2 + z2); inertia.z = scaledmass * (x2 + y2); stack.leave(); } @Override public BroadphaseNativeType getShapeType() { return BroadphaseNativeType.CAPSULE_SHAPE_PROXYTYPE; } @Override public void getAabb(Transform t, Vector3f aabbMin, Vector3f aabbMax) { Stack stack = Stack.enter(); Vector3f tmp = stack.allocVector3f(); Vector3f halfExtents = stack.allocVector3f(); halfExtents.set(getRadius(), getRadius(), getRadius()); VectorUtil.setCoord(halfExtents, upAxis, getRadius() + getHalfHeight()); halfExtents.x += getMargin(); halfExtents.y += getMargin(); halfExtents.z += getMargin(); Matrix3f abs_b = stack.allocMatrix3f(); abs_b.set(t.basis); MatrixUtil.absolute(abs_b); Vector3f center = t.origin; Vector3f extent = stack.allocVector3f(); abs_b.getRow(0, tmp); extent.x = tmp.dot(halfExtents); abs_b.getRow(1, tmp); extent.y = tmp.dot(halfExtents); abs_b.getRow(2, tmp); extent.z = tmp.dot(halfExtents); aabbMin.sub(center, extent); aabbMax.add(center, extent); stack.leave(); } @Override public String getName() { return "CapsuleShape"; } public int getUpAxis() { return upAxis; } public float getRadius() { int radiusAxis = (upAxis + 2) % 3; return VectorUtil.getCoord(implicitShapeDimensions, radiusAxis); } public float getHalfHeight() { return VectorUtil.getCoord(implicitShapeDimensions, upAxis); } }